Two Worlds:Patches and Updates: Difference between revisions

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[[Category:News Archive]]
[[Category:News Archives]]
[[Category:2000 Interviews]]
[[Category:2000 Interviews]]
[[Category:Two Worlds Gameplay Elements]]
[[Category:Two Worlds Gameplay Elements]]
[[Category:Two Worlds Version Differences]]
[[Category:Two Worlds Version Differences]]

Revision as of 17:39, September 26, 2021

These Patches and Updates were applied to the game post-release. This is part of a series of pages on Two Worlds Version Differences.

Windows

Version 1.5

Version 1.6

Patch 1.6 contains new changed scripts and parameters.[1] For the original version, see: Patch 1.6 Notes. In an interview with CRPG.RU, Miroslaw Dymek claimed that Tainted Blood (DLC) came with patch 1.6, the one that "enhanced the balancing".[2][3]

Scripts

In patch 1.6 more than half of all EarthC scripts, files were changed less or more.

Parameters

Defines: new row 501
SoundPack: F61-G61
SoundPacksSet: new rows 130-133
BasicUnits: V34-V47
Units: AC65-AC67, T98
Heros: in rows 68 73 81 86 96 101 110 115 some columns between CI-EC has been changed but weren't marked
ShopUnits: AD10
BasicUnitAnimations: S15
UnitAnimations: CG7-CJ36
Missiles: AN51, AG52, AG54, AG55
MagicCard: AC79
Dynamics: new rows 141-142, 295-298, H188
PotionArtefacts: AQ91, AV91
Passives: new rows 498-504
Containers: rows under column AI
Markers: new rows 163-167
CommonGameParams: AR5-AU5, AZ5-BA5, L50, L51

1.6 Network

Scripts for network were changed

Version 1.7

Version 1.7b

Version 1.7b came with Curse of Souls.

Xbox 360

The first Xbox 360 patch was said to be in the works on August 27, 2007 and would take at least 2 weeks to go through the review process.[4]

References