Two Worlds:Old Smugglers' Cave: Difference between revisions
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{{Two Worlds Location Infobox | {{Two Worlds Location Infobox | ||
| name = Old Smugglers' Cave | | name = Old Smugglers' Cave | ||
| Image = | | Image = Two Worlds - Old Smugglers' Cave.jpg | ||
| Size = 350 | | Size = 350 | ||
| Type = Above-ground Cave | | Type = Above-ground Cave | ||
| Region = {{TwoWorlds|Thalmont}} | | Region = {{TwoWorlds|Thalmont}} | ||
| Resident(s) = | | Resident(s) = {{TwoWorlds|Grith Morgal}}, {{TwoWorlds|Tom Romar}} | ||
| Merchant(s) = | | Merchant(s) = None | ||
| Skill Teacher(s) = | | Skill Teacher(s) = None | ||
| Soul Patcher = | | Soul Patcher = None | ||
| Quest Giver = | | Quest Giver = None | ||
| Teleport Station = | | Teleport Station = No | ||
| Maliel Shrine = | | Maliel Shrine = No | ||
| Magic Shrine = | | Magic Shrine = No | ||
| Map Coordinates = | | Map Coordinates = F2 | ||
| Exits = | | Exits = 1 | ||
}} | }} | ||
'''Old Smugglers' Cave''' is located southwest of {{TwoWorlds|The Rusty Ogre Lodge}} and east-northeast of {{TwoWorlds|Komorin}}. It has two locked chests. | '''Old Smugglers' Cave''' is located southwest of {{TwoWorlds|The Rusty Ogre Lodge}} and east-northeast of {{TwoWorlds|Komorin Village}}. It has two locked chests. | ||
The {{TwoWorlds|Bandit}} inhabitants inside are killed as part of the {{TwoWorlds|Black Magic}} {{TwoWorlds|Quest}}. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Two Worlds - Old Smugglers' Cave.jpg | Old Smugglers' Cave. | |||
Two Worlds - Old Smugglers' Cave Map.jpg | Map. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* | * If the bandits are resurrected, they'll have {{TwoWorlds|Quest}} icons, but can't be spoken to. | ||
** Unlike other Bandits, and like other named human characters, they will stick around once resurrected. | |||
{{Clear}} | {{Clear}} |
Latest revision as of 01:05, December 31, 2024
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Old Smugglers' Cave is located southwest of The Rusty Ogre Lodge and east-northeast of Komorin Village. It has two locked chests.
The Bandit inhabitants inside are killed as part of the Black Magic Quest.
Gallery[edit | edit source]
Trivia[edit | edit source]
- If the bandits are resurrected, they'll have Quest icons, but can't be spoken to.
- Unlike other Bandits, and like other named human characters, they will stick around once resurrected.
In Other Languages[edit | edit source]
Language | Name | ||
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English | UK![]() |
Old Smugglers' Cave |
See Also[edit | edit source]
References[edit | edit source]
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Part of this page's history has been imported from the Fandom Two Worlds Wiki. To preserve the history of the community's work on the Two Worlds Wiki, all articles and their histories were imported, regardless of their quality or lack of. The Wiki Revitalization Project began on February 24, 2021 to create a proper wiki for Two Worlds enthusiasts, fans, and new players to the series.
For a full list of imported pages, see: Pages with histories imported from the Fandom Two Worlds Wiki. |
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