Lore:Great War of the Gods/Two Worlds Strategy Guide
The banishment of Aziraal, the feared god of the Orcs, put an end to the victorious advance of his hordes through Antaloor. Now, 300 years later, a brother and sister are drawn into the conflict which has again flared up between the Orcs and the free world. Kỹra, the hero's twin sister, disappears in circumstances that can only be described as mysterious. The hero, a young bounty hunter, travels throughout Antaloor searching for her. His quests take him to the far-off reaches of the continent. Constantly on the alert for a sign as to her whereabouts, he keeps his eyes and ears open while on his missions. After many weary months of searching, he finally gets his first clue – a mysterious letter leads him to the mountainous region of the far north. As luck would have it, he has also heard of a possible job in the village of Komorin in Thalmont – and that’s on his route… the road to the far north beckons...
Thus begins the story of Two Worlds – one mercenary arrives alone in Thalmont, a wild mountainous region totally unfamiliar to him. Will he succeed in finding his sister?[1]
See Also[edit | edit source]
References[edit | edit source]
- ↑ Two Worlds Strategy Guide ISBN-13: 978-0979551307