Draft:Two Worlds II:Bayan: Difference between revisions

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There is also a gate to Hatmandor, which is closed and guarded by several soldiers. On approach they will start a conversation informing you that you require a writ of protection in order to be allowed through. Conversation suggest that a violent way through might be possible as well. There are several ways through. [[Smart Mat]] will offer you a forgery for 500 auras. [[Tobias the Trunk]] offers to take you past the gate by the way of an old smuggling route for 300 auras. And [[Thome the Scribe]] will offer to create the write for you if you can get his old scribing equipment back. The only way to start a conversation with Thome the Scribe is by using a password that the hero gets from [[Sambu]], if you had given him some food earlier.
There is also a gate to Hatmandor, which is closed and guarded by several soldiers. On approach they will start a conversation informing you that you require a writ of protection in order to be allowed through. Conversation suggest that a violent way through might be possible as well. There are several ways through. [[Smart Mat]] will offer you a forgery for 500 auras. [[Tobias the Trunk]] offers to take you past the gate by the way of an old smuggling route for 300 auras. And [[Thome the Scribe]] will offer to create the write for you if you can get his old scribing equipment back. The only way to start a conversation with Thome the Scribe is by using a password that the hero gets from [[Sambu]], if you had given him some food earlier.
[[Lewsam the Gravedigger]] is asks for a favour, for the hero to deliver a package to a funeral home "[[Last Meeting]]", which is also past the gate to Hatmandor.
[[Category:Two Worlds II Locations]]
[[Category:Two Worlds II Locations]]

Revision as of 15:25, April 29, 2011

Template:Location Bayan is a small village where the hero is teleported from the starting location in Alsorna. The village leader is Alima who has a quest for the hero. The village has few shops, and a shady rogue trader without a stall. Several buildings are unlocked and empty, and can be looted without consequences.

There is also a gate to Hatmandor, which is closed and guarded by several soldiers. On approach they will start a conversation informing you that you require a writ of protection in order to be allowed through. Conversation suggest that a violent way through might be possible as well. There are several ways through. Smart Mat will offer you a forgery for 500 auras. Tobias the Trunk offers to take you past the gate by the way of an old smuggling route for 300 auras. And Thome the Scribe will offer to create the write for you if you can get his old scribing equipment back. The only way to start a conversation with Thome the Scribe is by using a password that the hero gets from Sambu, if you had given him some food earlier.

Lewsam the Gravedigger is asks for a favour, for the hero to deliver a package to a funeral home "Last Meeting", which is also past the gate to Hatmandor.