Draft:Two Worlds II:Desertgate: Difference between revisions

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Fandom Two Worlds>FordGT90Concept
Fandom Two Worlds>FordGT90Concept
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{{Quote Text|I found the trail head to the path that will let me avoid the gate.  Wonder where I will come out if I take it...?}}
{{Quote Text|I found the trail head to the path that will let me avoid the gate.  Wonder where I will come out if I take it...?}}


On the smuggler's path, there are four [[Varn|Varns]] (one is a mage), two [[Cheetah|Cheetahs]], and two [[Warthog|Warthogs]].  There are also two locked chests, one in each of the Varn camps.  Once you reach the main path going from Bayan to [[Hatmandor]], the quest is completed.
On the smuggler's path, there are four [[Varn|Varns]] (one is a mage), two [[Cheetah|Cheetahs]], and two [[Warthog|Warthogs]].  There are also two locked chests, one in each of the Varn camps.  Once you reach the second red "X" the quest is completed.


{{Quote Text|On my way to Hatmandor I was stopped by two guards at the city gate, demanding what they called a writ of protection... some document I needed to pass through.  With a little wit I found a way around.  Now it's no longer a concern.}}
{{Quote Text|On my way to Hatmandor I was stopped by two guards at the city gate, demanding what they called a writ of protection... some document I needed to pass through.  With a little wit I found a way around.  Now it's no longer a concern.}}


===Writ of Protection===
===Writ of Protection===

Revision as of 23:58, January 3, 2011

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Walkthrough

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There's a few ways to approach this...

Smuggler's Path

If you gave Dagwa food, talk to her again and the quest will update. If you declined to give her food when she first talks to you, this option won't be available to you.

Alternatively, if you give Flora the Scribe's Inkwell during the Scribe's Inkwell quest, she will give you directions to the smuggler's path.

Either way, your quest log will update:

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Once you go to the red "X" on the map just north of Bayan and behind the graveyard, the quest will update again:

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On the smuggler's path, there are four Varns (one is a mage), two Cheetahs, and two Warthogs. There are also two locked chests, one in each of the Varn camps. Once you reach the second red "X" the quest is completed.

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Writ of Protection

Talk to Lewsam the Gravedigger and accept his Lost head quest. Next, talk to Thome the Scribe in Bayan to get the Scribe's Inkwell quest. Return the inkwell to Thome, as opposed to Flora (see above), and he will forge a Writ of Protection for you. Once you show Odval the Writ of Protection, this quest will be marked complete.

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