Draft:Lore:Dragon: Difference between revisions

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Forget the easy kills you know from TW1 - dragons in Antaloor 2.0 will require ALL possible advantages, and even then there's no certainty that the huge reptile will be defeated. There are rumours of animosity of dragons towards Gargoyles. Should you be running away from one, choose your path so that the two can meet. The fight that will ensue will be truly epic. Otherwise, proceed with EXTREME caution!
Forget the easy kills you know from TW1 - dragons in Antaloor 2.0 will require ALL possible advantages, and even then there's no certainty that the huge reptile will be defeated. There are rumours of animosity of dragons towards Gargoyles. Should you be running away from one, choose your path so that the two can meet. The fight that will ensue will be truly epic. Otherwise, proceed with EXTREME caution!


[[File:Dragon.jpg|thumb|left]]


[[File:Dragon.jpg|thumb|left]]
[[Category:Beasts]]
[[Category:Two Worlds II beasts]]

Revision as of 12:31, November 23, 2010

The epitome of killing power - a Dragon - is an almost mythical creature in Antaloor, with barely few surviving in remote desert areas. The creature is huge, can fly, and - depending on the type - can deal different types of damage. There're several types you might come across; a green one lives in the woods, an orange one roams the deserts, while rainbow-colored verita-infused mutant - in verita rich areas. Forget the easy kills you know from TW1 - dragons in Antaloor 2.0 will require ALL possible advantages, and even then there's no certainty that the huge reptile will be defeated. There are rumours of animosity of dragons towards Gargoyles. Should you be running away from one, choose your path so that the two can meet. The fight that will ensue will be truly epic. Otherwise, proceed with EXTREME caution!

Dragon.jpg