Draft:Two Worlds II:Gart Valarin: Difference between revisions

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{{Character TW2
{{Character TW2
|Image      =  
|Image      =  
|Location  = [[Cheznaddar]] Inn, Outside the gate to [[Hatmandor]].
|Location  = [[Cheznaddar]] Inn, Outside the gate to [[Hatmandor]], and the barracks
|Quests    = [[Getting to Hatmandor]]
|Quests    = [[Getting to Hatmandor]], [[Valarin's Informant - Mirage's Identity]], [[Valarin's Informant - the Murders]]
}}
}}
Valarin offers several quests that are required to advance the story.  He is a city guard that appears in Cheznaddar after speaking to the City Guard by the Hatmandor gates.  He later moves to where the City Guard is and ultimately ends up in the Hatmandor barracks.
Valarin offers several quests that are required to advance the story.  He is a city guard that appears in Cheznaddar after speaking to the City Guard by the Hatmandor gates.  He later moves to where the City Guard is and ultimately ends up in the Hatmandor barracks.


[[Category:Two Worlds II Characters]]
[[Category:Two Worlds II Characters]]

Revision as of 20:07, January 4, 2011

Template:Character TW2 Valarin offers several quests that are required to advance the story. He is a city guard that appears in Cheznaddar after speaking to the City Guard by the Hatmandor gates. He later moves to where the City Guard is and ultimately ends up in the Hatmandor barracks.