Draft:Two Worlds II:Giant Ant: Difference between revisions

The Two Worlds Wiki - Documenting Two Worlds since 2008.
Jump to navigation Jump to search
Fandom Two Worlds>FordGT90Concept
m (moved Giant ants to Giant Ant: Plural makes no sense.)
Fandom Two Worlds>FordGT90Concept
mNo edit summary
Line 4: Line 4:
As with all insectoids, bludgeoning and magical damage will probably be most effective.  
As with all insectoids, bludgeoning and magical damage will probably be most effective.  
[[File:Giant_ant.jpg|thumb|left]]
[[File:Giant_ant.jpg|thumb|left]]
[[Category:Two Worlds II beasts]]
 
[[Category:Two Worlds II Beasts]]

Revision as of 12:35, November 23, 2010

Giant insects are no newcomers to Antaloor. Giant spiders, ants, wasps and trachidis have been roaming the land for a while. Almost nothing is known about Giant Ants apart from their clear insect ancestry and generally engorged, mutated size. It's likely that those semi-flying (the wings may be vestigial only, allowing for hop-and-land attacks) insects share the territorial and hierarchical dependencies with another member of the genus, Giant Wasps (in which case you can expect some type of Ant queen to fight, and their mound is the only location they'll be actively protecting).

As with all insectoids, bludgeoning and magical damage will probably be most effective.

Giant ant.jpg