Draft:Two Worlds:Walkthrough: Difference between revisions

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#[[A Dim Light]] - Meet with [[Gandohar]] south of [[Komorin]] Village.
#[[A Dim Light]] - Meet with [[Gandohar]] south of [[Komorin]] Village.
#*Optional but highly recommended to follow the [[An Old Friend]] quest line to access the [[Society]] teleport system and to get [[Portable Teleporter|Portable Teleporters]].
#*Optional but highly recommended to follow the [[An Old Friend]] quest line to access the [[Society]] teleport system and to get [[Portable Teleporter|Portable Teleporters]].
#[[A Grim Message]] - Meet with [[Reist Tungard]] at the Goat Cave.
#[[A Grim Message]] - Meet with [[Reist Tungard]] at the [[Goat Cave]].
#[[No Room for Negotiations]] - Meet with Gandohar outside of Goat Cave near the teleporter.
#[[No Room for Negotiations]] - Meet with Gandohar outside of Goat Cave near the teleporter.
#[[A Crack in the Glass]] - Use the [[Thalmont Node]] to communicate with [[Kira]].
#[[A Crack in the Glass]] - Use the [[Thalmont Node]] to communicate with [[Kira]].

Revision as of 07:16, December 16, 2010

Template:Tocright This is a collaborative walkthrough for Two Worlds. This only includes required quests to complete the main plot of the game.

  1. Into the Darkness - Complete the brief tutorial which concludes with killing two Groms.
  2. Sword for Hire, Soul for Hire - Get your reward for clearing the Groms from Tago.
  3. A Dim Light - Meet with Gandohar south of Komorin Village.
  4. A Grim Message - Meet with Reist Tungard at the Goat Cave.
  5. No Room for Negotiations - Meet with Gandohar outside of Goat Cave near the teleporter.
  6. A Crack in the Glass - Use the Thalmont Node to communicate with Kira.
  7. The Twins - Speak with Gandohar again outside the Goat Cave.
  8. An Ace in the Sleeve - Speak with Reist again in the Goat Cave.
  9. High Stakes - Speak with Gandohar outside the Goat Cave.
  10. The Relic - Bring all five pieces of the relic to Gandohar just north of Qudinar.

This page is currently under construction.