Draft:Two Worlds II:Odval: Difference between revisions
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{{Two Worlds II Draft}} | |||
Odval is a guard in [[Bayan]] stationed in front of the gates leading to [[Hatmandor]]. He will not let the anyone pass who doesn't bear a [[Writ of Protection|writ of protection]]. Fortunately, there is a kind [[Thome the Scribe|old man]] living in Bayan who will offer to write you a forged one...if you do [[Scribe's Inkwell|something for him]] first. Of course, you could always [[Desertgate|go around]] the gate... | Odval is a guard in [[Bayan]] stationed in front of the gates leading to [[Hatmandor]]. He will not let the anyone pass who doesn't bear a [[Writ of Protection|writ of protection]]. Fortunately, there is a kind [[Thome the Scribe|old man]] living in Bayan who will offer to write you a forged one...if you do [[Scribe's Inkwell|something for him]] first. Of course, you could always [[Desertgate|go around]] the gate... | ||
[[Category:Two Worlds II Characters]] | [[Category:Two Worlds II Characters]] |
Revision as of 11:44, December 2, 2023
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Odval" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Odval is a guard in Bayan stationed in front of the gates leading to Hatmandor. He will not let the anyone pass who doesn't bear a writ of protection. Fortunately, there is a kind old man living in Bayan who will offer to write you a forged one...if you do something for him first. Of course, you could always go around the gate...