Draft:Castle Defense:Missions: Difference between revisions
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{{Castle Defense Draft}} | |||
==Story Levels== | ==Story Levels== | ||
There are five story levels in Castle Defense, which take place between the events of Two Worlds and Two Worlds II. The objective of each is to survive all waves of enemies and keep either Gandohar or Sordahon alive. Different levels feature different enemies. | There are five story levels in Castle Defense, which take place between the events of Two Worlds and Two Worlds II. The objective of each is to survive all waves of enemies and keep either Gandohar or Sordahon alive. Different levels feature different enemies. | ||
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===Oswaroth=== | ===Oswaroth=== | ||
coming soon | coming soon | ||
===Forest Camp=== | ===Forest Camp=== | ||
coming soon | coming soon | ||
===Desert Ruins=== | ===Desert Ruins=== | ||
coming soon | coming soon | ||
===Catacombs=== | ===Catacombs=== | ||
coming soon | coming soon | ||
===Cemetery=== | ===Cemetery=== | ||
coming soon | coming soon |
Latest revision as of 12:08, December 2, 2023
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This article is a Two Worlds II - Castle Defense draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Castle Defense:Missions" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Story Levels[edit | edit source]
There are five story levels in Castle Defense, which take place between the events of Two Worlds and Two Worlds II. The objective of each is to survive all waves of enemies and keep either Gandohar or Sordahon alive. Different levels feature different enemies.
Oswaroth[edit | edit source]
coming soon
Forest Camp[edit | edit source]
coming soon
Desert Ruins[edit | edit source]
coming soon
Catacombs[edit | edit source]
coming soon
Cemetery[edit | edit source]
coming soon
Arena Missions[edit | edit source]
coming soon