Draft:Two Worlds II:Grom: Difference between revisions
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Groms are | Groms are superstitious creatures, centred around a tribal like society. Groms can usually be found in small bounds, although there are a number of larger Grom camps scattered around Antaloor, mainly in the province of Thalmont. Groms are most often found using blunt weapons, such as Maces and Clubs. [[Image:Images.jpg|right|thumb|130px]] | ||
Groms can be found in three varieties; The smaller, light green and weaker Young Grom, the larger, dark green and stronger Grom and the green, medium sized Grom Shaman. The Grom Shaman uses Necromantic magic, and uses an Apprentice Necro Staff, and the ''Poison Dart'' spell. | |||
Revision as of 05:07, July 13, 2008
Groms are superstitious creatures, centred around a tribal like society. Groms can usually be found in small bounds, although there are a number of larger Grom camps scattered around Antaloor, mainly in the province of Thalmont. Groms are most often found using blunt weapons, such as Maces and Clubs.
Groms can be found in three varieties; The smaller, light green and weaker Young Grom, the larger, dark green and stronger Grom and the green, medium sized Grom Shaman. The Grom Shaman uses Necromantic magic, and uses an Apprentice Necro Staff, and the Poison Dart spell.