Draft:Two Worlds II:Scribe's Inkwell: Difference between revisions

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{{Two Worlds II Draft}}
{{Quest
{{Quest
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|Image          =  
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|Rewards        = Either a lead for [[Desertgate]] or the [[Writ of Protection]]
|Rewards        = Either a lead for [[Desertgate]] or the [[Writ of Protection]]
}}
}}


==Walkthrough==
==Walkthrough==
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{{Quote Text|So, I know someone who will write me a writ of protection... a scribe I met, in the village... but there's a problem.  Always a problem.  He can't create the document without the special ink the magistrates use, which he believes was in his house when it was burned.  If there's any left, he'll draw it up for me, if not... well, I'm shit out of luck.  The ruins of his house are in the Savannah, which is where I should start looking.}}
{{Quote Text|So, I know someone who will write me a writ of protection... a scribe I met, in the village... but there's a problem.  Always a problem.  He can't create the document without the special ink the magistrates use, which he believes was in his house when it was burned.  If there's any left, he'll draw it up for me, if not... well, I'm shit out of luck.  The ruins of his house are in the Savannah, which is where I should start looking.}}


Head towards Thome's burned house which is to the east of [[Bayan]] and south of the [[Old Cart Workshop]].
Head towards Thome's burned house which is to the east of [[Bayan]] and south of the [[Old Cart Workshop]]. Ensure the house is the correct one because there are two sites with burned housing in that area.


{{Quote Text|I should check and see if anything survived the fire.}}
{{Quote Text|I should check and see if anything survived the fire.}}
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The quest is marked complete and you receive the Writ of Protection.
The quest is marked complete and you receive the Writ of Protection.
[[Category:Two Worlds II Quests]]
[[Category:Two Worlds II Quests]]
[[Category:Chapter I: Steps to the Tower]]
[[Category:Chapter I: Steps to the Tower]]
[[Category:Quests]]
[[Category:Two Worlds II Quests]]

Latest revision as of 00:08, December 4, 2023

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Walkthrough[edit | edit source]

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Head towards Thome's burned house which is to the east of Bayan and south of the Old Cart Workshop. Ensure the house is the correct one because there are two sites with burned housing in that area.

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There are two Rhinos here and three Baboons here to dispatch. Once they are taken care of, check in the three locked boxes inside the house to find the Ranger Precision Skillbook and the Scribe's Inkwell.

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Head back to Thome's house. You will be confronted by Flora, Thome's ex-wife, and given a choice:

Flora[edit | edit source]

Give Flora the Scribe's Inkwell.

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Go inside the house and tell Thome he couldn't find the inkwell.

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The quest is marked complete.

Thome[edit | edit source]

Give Thome the inkwell. He is in his house.

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The quest is marked complete and you receive the Writ of Protection.