Draft:Two Worlds:Scorpion: Difference between revisions
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{{Two Worlds Draft}} | |||
{{Creature | |||
|Image = Scorpion.jpg | |||
|Hit Points = | |||
|Mana = | |||
|Weakness = Bludgeoning | |||
|Resistant = Poison, Slashing | |||
|Drops = [[Scorpion Poison Gland]] | |||
|ID = | |||
}} | |||
You're bound to make the acquaintance of the | You're bound to make the acquaintance of the scorpion if you happen to wander into the Drak’ar desert. Its most important weapon is its armoured tail--the poison in this thing is deadly! The scorpion stabs lightning-fast and deeply into its victims with this dagger-like sting and the only thing that will help you then--if you're lucky--is a healing potion with "cure poison" attribute. This monster's dangerous in a frontal attack too! Its powerful pincers have additional claws and can do a lot of damage--damage of the permanent kind... | ||
[[Category: | |||
Scorpions can be summoned via Water Magic spell. | |||
[[Category:Two Worlds Creatures]] | |||
[[Category:Two Worlds Creatures]] |
Latest revision as of 00:54, December 4, 2023
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This article is a Two Worlds draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds:Scorpion" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
You're bound to make the acquaintance of the scorpion if you happen to wander into the Drak’ar desert. Its most important weapon is its armoured tail--the poison in this thing is deadly! The scorpion stabs lightning-fast and deeply into its victims with this dagger-like sting and the only thing that will help you then--if you're lucky--is a healing potion with "cure poison" attribute. This monster's dangerous in a frontal attack too! Its powerful pincers have additional claws and can do a lot of damage--damage of the permanent kind...
Scorpions can be summoned via Water Magic spell.