Draft:Two Worlds II:Skeleton: Difference between revisions
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Animated undead bones, the Skeleton is immune to slashing weapons. To hurt them, use a weapon with bludgeon damage such as a club or axe. They drop a wide variety of weapons and other loot when killed. They team up with others to try and take you down. They will always drop bone marrow. | Animated undead bones, the Skeleton is immune to slashing weapons. To hurt them, use a weapon with bludgeon damage such as a club or axe. They drop a wide variety of weapons and other loot when killed. They team up with others to try and take you down. They will always drop bone marrow. | ||
[[Category:Creatures]] | [[Category:Two Worlds II Creatures]] | ||
[[Category:Two Worlds II Creatures]] | [[Category:Two Worlds II Creatures]] | ||
[[Category:Skeletons]] | [[Category:Skeletons]] |
Revision as of 00:54, December 4, 2023
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Skeleton" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Animated undead bones, the Skeleton is immune to slashing weapons. To hurt them, use a weapon with bludgeon damage such as a club or axe. They drop a wide variety of weapons and other loot when killed. They team up with others to try and take you down. They will always drop bone marrow.