Draft:Two Worlds:Heal: Difference between revisions

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m (Text replacement - "[[Category:Air Magic]" to "Category:Two Worlds Air Magic")
 
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<onlyinclude>{{ItemTransformer
{{Two Worlds Draft}}
{{ItemTransformer
|style={{{style|}}}
|style={{{style|}}}
|name=Heal
|name=Heal
|image=[[File:Magic_Heal.jpg]]
|image=[[File:Magic_Heal.jpg]]
|magiccircle=
|magiccircle=1
|firstcard=
|firsteffect= 100 HP
|firstduration=
|firstduration=
|firstmana=
|firstmana= 45
|secondcard=
|secondeffect= 200 HP
|secondduration=
|secondduration=
|secondmana=
|secondmana= 45
|additionalcard=
|additionaleffect=See [[Heal#HP Restoration]]
|additionalduration=
|additionalduration=
|additionalmana=
|additionalmana=+40/7 ≈ 5.714
}}</onlyinclude>Heal is a spell that you can us to heal you self
}}Heal is an air [[magic]] spell that restores HP.
[[Category:Air Magic]]
==Formulas==
 
===HP Restoration===
Healling power is calculated using the formula:<syntaxhighlight lang="julia">
(cards * spell_booster_level * 100) +
(cards * air_magic_level * 100)
</syntaxhighlight>
 
*<code>cards</code> = Number of Heal cards
*<code>spell_booster_level</code> = Level increased by [[Spell Booster|Spell Boosters]]
*<code>air_magic_level</code> = Level of [[Air Magic]]
 
Examples:
 
*3 cards, 0 spell boosters, air school level 1:<syntaxhighlight lang="julia">
0 + (1 * 3 * 100) HP =
300 HP
</syntaxhighlight>
*3 cards, 0 spell boosters, air school level 15:<syntaxhighlight lang="julia">
0 + (15 * 3 * 100) HP =
4500 HP
</syntaxhighlight>
*3 cards, 2 spell boosters, air school level 15:<syntaxhighlight lang="julia">
(3 * 3 * 100) + (15 * 3 * 100) HP =
900 + 4500 HP =
5400 HP
</syntaxhighlight>
 
===Mana Cost===
Mana consumption is calculated by the formula:<syntaxhighlight lang="julia">
floor(40 + 40/7 + max(0, cards + air_magic_level + spell_booster_level - 3) * 40/7)
</syntaxhighlight>
 
For examples and more information, see the [[Mana Cost]] page.<br />
[[Category:Two Worlds Air Magic]]]

Latest revision as of 01:15, December 4, 2023

Template:ItemInfoBoxHeal is an air magic spell that restores HP.

Formulas[edit | edit source]

HP Restoration[edit | edit source]

Healling power is calculated using the formula:<syntaxhighlight lang="julia"> (cards * spell_booster_level * 100) + (cards * air_magic_level * 100) </syntaxhighlight>

  • cards = Number of Heal cards
  • spell_booster_level = Level increased by Spell Boosters
  • air_magic_level = Level of Air Magic

Examples:

  • 3 cards, 0 spell boosters, air school level 1:<syntaxhighlight lang="julia">

0 + (1 * 3 * 100) HP = 300 HP </syntaxhighlight>

  • 3 cards, 0 spell boosters, air school level 15:<syntaxhighlight lang="julia">

0 + (15 * 3 * 100) HP = 4500 HP </syntaxhighlight>

  • 3 cards, 2 spell boosters, air school level 15:<syntaxhighlight lang="julia">

(3 * 3 * 100) + (15 * 3 * 100) HP = 900 + 4500 HP = 5400 HP </syntaxhighlight>

Mana Cost[edit | edit source]

Mana consumption is calculated by the formula:<syntaxhighlight lang="julia"> floor(40 + 40/7 + max(0, cards + air_magic_level + spell_booster_level - 3) * 40/7) </syntaxhighlight>

For examples and more information, see the Mana Cost page.
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