Draft:Two Worlds II:Spellbook: Difference between revisions

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{{Two Worlds II Draft}}


Your spellbook in Two Worlds II consists of Spell Cards that allow you to add a Magic Card, Carrier Card, and a combination of six different modifier cards.<gallery captionalign="left">
Your spellbook in Two Worlds II consists of Spell Cards called Amulets that allow you to add a Magic Card, Carrier Card, and a combination of six different modifier cards.<gallery captionalign="left">
carrier-altar.png|Alter Carrier Card
carrier-altar.png|Alter Carrier Card
carrier-aoe.png|Area of Effect Carrier Card
carrier-aoe.png|Area of Effect Carrier Card
Line 14: Line 15:
modifierspray.png|Spray Modifier Card
modifierspray.png|Spray Modifier Card
</gallery>
</gallery>
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
|+Modifer Card Bonuses
|
|1 Card
|2 Cards
|3 Cards
|4Cards
|5 Cards
|-
|Duration
| +5%
| +18%
| +31%
| +45%
| +58%
|-
|Spray
|3 missiles
|4 missiles
|5 missiles
|6 missiles
|7 missiles
|-
|Ricochet
|1 bounce
|2 bounces
|3 bounces
|4 bounces
|5 bounces
|}
[[Category:Two Worlds II Magic]]
[[Category:Two Worlds II Magic]]

Latest revision as of 09:05, December 8, 2023

Your spellbook in Two Worlds II consists of Spell Cards called Amulets that allow you to add a Magic Card, Carrier Card, and a combination of six different modifier cards.

Modifer Card Bonuses
1 Card 2 Cards 3 Cards 4Cards 5 Cards
Duration +5% +18% +31% +45% +58%
Spray 3 missiles 4 missiles 5 missiles 6 missiles 7 missiles
Ricochet 1 bounce 2 bounces 3 bounces 4 bounces 5 bounces