Draft:Two Worlds II:Elemental Damage: Difference between revisions
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In | {{Two Worlds II Draft}} | ||
In {{Meta|Two Worlds II}}, there are five different types of elemental damage: fire, shock, ice, spectral, and poison. | |||
These types of damage are dealt through the use of either a spell or a weapon with a damage crystal slotted. Many enemies throughout the game are either resistant or susceptible to some combination of these effects. | These types of damage are dealt through the use of either a spell or a weapon with a damage crystal slotted. Many enemies throughout the game are either resistant or susceptible to some combination of these effects. | ||
[[Category:Two Worlds II Mechanics]] |
Latest revision as of 09:43, December 8, 2023
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Elemental Damage" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
In Two Worlds II, there are five different types of elemental damage: fire, shock, ice, spectral, and poison.
These types of damage are dealt through the use of either a spell or a weapon with a damage crystal slotted. Many enemies throughout the game are either resistant or susceptible to some combination of these effects.