Draft:Two Worlds II:Combat Units: Difference between revisions

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{{Two Worlds II Draft}}
==Combat Units==
==Combat Units==
"''Training elite imperial soldiers isn't easy. It requires years of preparation and practice. When ready, recruits are taken to their final test by Emperor Gandohar himself. Only those who survive are deemed worthy of being called Imperial Elites.''"
"''Training elite imperial soldiers isn't easy. It requires years of preparation and practice. When ready, recruits are taken to their final test by Emperor Gandohar himself. Only those who survive are deemed worthy of being called Imperial Elites.''"


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'''In-Game Description:''' Elite warriors with heavily fortified armor, expert at close combat.
'''In-Game Description:''' Elite warriors with heavily fortified armor, expert at close combat.


== Unit Management ==
==Unit Management==


There are six ways to manage units:
There are six ways to manage units:
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===<nowiki/>===
===<nowiki/>===


=== <u>Healing</u> ===
===<u>Healing</u>===
'''In-Game Description: '''Instantly restore all HP to a selected unit.
'''In-Game Description: '''Instantly restore all HP to a selected unit.


=== <u>Discharge</u> ===
===<u>Discharge</u>===
'''In-Game Description:''' Discharge selected unit for 75% of its original value.
'''In-Game Description:''' Discharge selected unit for 75% of its original value.


=== <u>Teleport</u> ===
===<u>Teleport</u>===
'''In-Game Description:''' Transport selected unit to a free spawnpoint, or switch position between two units.
'''In-Game Description:''' Transport selected unit to a free spawnpoint, or switch position between two units.


=== <u>Revive</u> ===
===<u>Revive</u>===
'''In-Game Description:''' Instantly restore all HP to a fallen unit.
'''In-Game Description:''' Instantly restore all HP to a fallen unit.


=== <u>Upgrade</u> ===
===<u>Upgrade</u>===
'''In-Game Description:''' Upgrade unit HP and strength.
'''In-Game Description:''' Upgrade unit HP and strength.


=== <u>Conceal/Expose</u> ===
===<u>Conceal/Expose</u>===
'''In-Game Description: '''Conceal selected unit. Once hidden, the unit is excluded from battle until the Expose button is pressed.
'''In-Game Description: '''Conceal selected unit. Once hidden, the unit is excluded from battle until the Expose button is pressed.


== <u>Leader Units</u> ==
==Leader Units==


Depending on the level, Gandohar or Sordahon will be available. A leader's health and strength can be upgraded like any other unit's, but you cannot perform any other actions on them.  
Depending on the level, Gandohar or Sordahon will be available. A leader's health and strength can be upgraded like any other unit's, but you cannot perform any other actions on them.


Each leader has three Direct Attacks which the player can use to target specific enemies. They cost no gold, but have a cooldown time between uses. These direct attacks become more powerful if the leader's strength is upgraded, with no increase to cooldown time.
Each leader has three Direct Attacks which the player can use to target specific enemies. They cost no gold, but have a cooldown time between uses. These direct attacks become more powerful if the leader's strength is upgraded, with no increase to cooldown time.


=== <u>Gandohar</u> ===
===<u>Gandohar</u>===
Gandohar attacks from range with magic.
Gandohar attacks from range with magic.


His direct attacks include:
Direct attacks:
* a poison cloud that damages and slows enemies--45 second cooldown
* '''Slowdown'''--a poison cloud that damages and slows the target; this attack cannot be used on an enemy already slowed by a Necromancer's spell--''45 second cooldown''
* a fireball that damages both the target and nearby enemies--60 second cooldown
* '''Firestorm'''--a fireball that deals direct damage to the target and explodes for area-of-effect damage--''60 second cooldown''
* a powerful lighting bolt--60 second cooldown
* '''Lightning Bolt'''--a powerful lightning bolt damages the target--''60 second cooldown''


=== <u>Sordahon</u> ===
===<u>Sordahon</u>===
Sordahon engages in melee combat, utilizing his mace.
Sordahon engages in melee combat, utilizing his mace.
Direct attacks:
* '''Mental Thorns'''--multiple shocking thorns damage the target--''60 second cooldown''
* '''Fire Blades'''--a flurry of magical blades damages the target--''45 second cooldown''
* '''Infernal Fists'''--three fireballs damage the target--''30 second cooldown''
[[Category:Two Worlds II Online Gameplay Modes]]

Latest revision as of 02:39, December 9, 2023

Combat Units[edit | edit source]

"Training elite imperial soldiers isn't easy. It requires years of preparation and practice. When ready, recruits are taken to their final test by Emperor Gandohar himself. Only those who survive are deemed worthy of being called Imperial Elites."

-Loading screen for Arena mode

The objective of each mission is to keep the leader, Gandohar or Sordahon, alive. If the leader is defeated, the level is lost; if they survive, the level is won. Combat units are employed to protect the leader.

The player can place a unit at any available spawnpoint. There are two types of spawnpoints: the standard Blue, and the enchanted Orange. Orange spawnpoints provide a 50% bonus to health and strength.

There are six units available to deploy:

Swordsman[edit | edit source]

In-Game Description: A blade-wielding man-at-arms, trained for standard melee combat.

Archer[edit | edit source]

In-Game Description: Deadly with a bow and quiver, will pick off enemies with calculated precision.

Necromancer[edit | edit source]

In-Game Description: Curses enemies to slow their attacks and advances.

Priest[edit | edit source]

In-Game Description: Heals friendlies within range.

Fire Mage[edit | edit source]

In-Game Description: Hurls fireballs that punish the enemy with bursting damage.

Royal Guardian[edit | edit source]

In-Game Description: Elite warriors with heavily fortified armor, expert at close combat.

Unit Management[edit | edit source]

There are six ways to manage units:

[edit | edit source]

Healing[edit | edit source]

In-Game Description: Instantly restore all HP to a selected unit.

Discharge[edit | edit source]

In-Game Description: Discharge selected unit for 75% of its original value.

Teleport[edit | edit source]

In-Game Description: Transport selected unit to a free spawnpoint, or switch position between two units.

Revive[edit | edit source]

In-Game Description: Instantly restore all HP to a fallen unit.

Upgrade[edit | edit source]

In-Game Description: Upgrade unit HP and strength.

Conceal/Expose[edit | edit source]

In-Game Description: Conceal selected unit. Once hidden, the unit is excluded from battle until the Expose button is pressed.

Leader Units[edit | edit source]

Depending on the level, Gandohar or Sordahon will be available. A leader's health and strength can be upgraded like any other unit's, but you cannot perform any other actions on them.

Each leader has three Direct Attacks which the player can use to target specific enemies. They cost no gold, but have a cooldown time between uses. These direct attacks become more powerful if the leader's strength is upgraded, with no increase to cooldown time.

Gandohar[edit | edit source]

Gandohar attacks from range with magic.

Direct attacks:

  • Slowdown--a poison cloud that damages and slows the target; this attack cannot be used on an enemy already slowed by a Necromancer's spell--45 second cooldown
  • Firestorm--a fireball that deals direct damage to the target and explodes for area-of-effect damage--60 second cooldown
  • Lightning Bolt--a powerful lightning bolt damages the target--60 second cooldown

Sordahon[edit | edit source]

Sordahon engages in melee combat, utilizing his mace.

Direct attacks:

  • Mental Thorns--multiple shocking thorns damage the target--60 second cooldown
  • Fire Blades--a flurry of magical blades damages the target--45 second cooldown
  • Infernal Fists--three fireballs damage the target--30 second cooldown