Lore:Antaloor: Difference between revisions

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''{{Meta|Call of the Tenebrae}}'' takes place on an unnamed archipelago, and again, its location in relation to the rest of Antaloor is unknown.
''{{Meta|Call of the Tenebrae}}'' takes place on an unnamed archipelago, and again, its location in relation to the rest of Antaloor is unknown.
=={{Meta|Two Worlds}}==
The west continent can be divided into a number of regions, other than the north and south, which are separated by the [[River Gon]]. The north, though, is much more hospitable than the south, due to the [[Humans|Human]] kingdom being almost completely situated there.
[[File:Two Worlds - Antaloor.jpg|thumb|250px|Map of the west continent]]
In the north, the heavily forested, mountainous province of [[Thalmont]] can be found. The city of [[Tharbakin]], which serves as the seat of government for the region, is centrally located, with roads leading to every major settlement.
Surrounding Thalmont are a number of smaller villages. To the west lie the villages of [[Rovant]] and [[Gorelin]], to the northwest lies [[Covengor]] (mistakenly named Covenant on the map), and to the north lies [[Komorin]].
To the far north is the Dwarven city of [[Yamelin|Yamalin]], which is inaccessible to all humans, and protected by the Yarrut Inner Gate. To the northeast is the [[Deladkull Glacier]]. In the middle of northern Antaloor is [[Darothan]], a forested region devoid of any settlements. To the southwest is the [[Westenwald]]. This lightly forested region, complete with beautiful meadows, and a sandy coast. Unfortunately, Westenwald is also more dangerous than Thalmont. The Westenwald is home to the two cities of [[Qudinar]], and [[Cathalon]], the capital of the region that it is named after. It also houses the villages of [[Windbreak]], [[Four Stones]] and [[Clovelly]].
South of the River Gon is the slightly hospitable, but mostly desolate, [[Garnowald]]. To the northwest is the bamboo forest surrounding [[Ashos]], an important trade port in Antaloor. To the southeast is the [[Dead Forest]], a burned-out area home to none but monsters. To the east is the [[Drak`ar Desert]]. This desert is home to the two small settlements of [[Xanthos]] and [[Kahar]], the only friendly areas in the dangerous desert. To the very north is the [[Ostenwald]], home to the burned down, ancient, desolate city of [[Oswaroth]]. Due to poisonous mist surrounding the city though, only tainted creatures, undead, [[Demon]]s and [[Stone Dragon]]s can be found there. Recent maps of Antaloor do not show Oswaroth on the map, with only a blank spot in its space.


==Two Worlds 2==
==Two Worlds 2==

Revision as of 04:27, December 21, 2023

An Antaloor Globe Map from Two Worlds II.

Antaloor, is the world that the Two Worlds universe takes place on. It is composed of three continents. Two Worlds takes place on the west continent and Two Worlds II on the middle continent and surrounding islands.

Pirates of the Flying Fortress takes place on the Ublaryak Peninsula. It is unknown where it is located in relation to the rest of Antaloor.

Call of the Tenebrae takes place on an unnamed archipelago, and again, its location in relation to the rest of Antaloor is unknown.

Two Worlds 2

Central Antaloor is home to the middle continent Elkronas, the island of Alsorna to the northeast, the islands of Eollas and Erimos to the south, and various unnamed islands and islets both near the larger landmasses and in the open ocean.

File:Antaloor 2.jpg
Map of the middle continent and islands

Pirates of the Flying Fortress

The Ublaryak Peninsula consists of the major islands Tarnor, Sauwok, Angilak's Hump, and Kanger, with numerous unnamed islands, islets, and coves scattered about.

File:Map of the Ublaryak Peninsula.jpg
Map of the Ublaryak Peninsula

See Also

Template:Lore Locations Navbox

References

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