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==Soundtrack==
==Soundtrack==
The soundtrack {{Meta|Two Worlds - The Album}} was composed by {{Meta|Harold Faltermeyer}}.
The soundtrack {{Meta|Two Worlds - The Album}} was composed by {{Meta|Harold Faltermeyer}}.
==Gallery==
:''For this subject's image gallery, see {{Gallery|Two Worlds}}.''
<gallery>
Two Worlds - Windows North American cover art.jpg                    | Windows Standard Edition (North American)
Two Worlds - Xbox 360 North American cover art.jpg                  | Xbox 360 Standard Edition (North American)
Two Worlds - Windows North American Epic Edition cover art.jpg      | Windows Epic Edition (North America)
Two Worlds - Windows North American Collectors Edition cover art.jpg | Windows Collectors Edition (North American)
Two Worlds - Windows German Royal Edition cover art.jpg              | Windows Royal Edition (German)
</gallery>
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==Trivia==
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==In Other Languages==
==In Other Languages==

Revision as of 02:39, December 21, 2024

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Two Worlds
Two Worlds - Xbox 360 North American cover art.jpg
EditionsGalleryNews ArchivePlayable PlatformsPlotRosetta Stone • Staff Credits • Projects
Ratings:
ESRB MPEGI 16+BBFC 12USK 16
Releases:
Europe: May 9, 2007

Windows
United States: August ??, 2007
Europe: August 29, 2007
United Kingdom: September 7, 2007
Australia: September 7, 2007
Xbox 360
Windows
Xbox 360
Steam
GOG

Windows/360/Steam Two Worlds is a third-person computer role-playing game set in an open world, developed by Polish video game developer Reality Pump and published by TopWare Interactive and SouthPeak Interactive[1] for the Xbox 360 and PC. A sequel, Two Worlds II was released on January 25, 2011.

Single-player

The Hero is a nameless Cathalonian mercenary on a Quest to discover who kidnapped his sister Kira and rescue her. Players can take on quests and progress the game at their own pace, with many quests offering reputation points in the various factions. While the player can't directly join any of the factions, the reputation points will earn various bonuses such as discounts in shops, opening up faction-specific locations, or making additional quests available.

Despite the world being generally pretty open, some areas of the world are home to much stronger creatures that can make them inaccessible to low-level, or inexperienced players. The Easy and Normal difficulties have players respawning at Maliel Shrines, the hard difficulty will require players to load a previous save.

Multi-player

The multi-player game mode takes place in sectioned-off maps set around Antaloor, with generic quests being recycled amongst them. Players are able to create a multiplayer character from a variety of classes, with a greater selection of racial options than the single-player. The NPCs don't have voice acting, and the mode features additional set pieces, flora, and fauna compared to the single-player game mode.


Plot

The world changed when Aziraal, the god of war, was slain in the huge battle long ago. The hordes of Orcs lost their divine leader and were forced to withdraw to the southern wastelands. Now, hundreds of years later, the location of Aziraal's tomb is still unknown, well hidden by other gods who did not dare to entrust the secret to mere mortals.

However, now, a fragile peace between the civilized races and the hordes is at stake. When the dwarfish mining expedition discovered an ancient temple dedicated to an unnamed deity - all of the world's most powerful factions saw it as a possible clue to the place of Azriaal's burial ground. A silent war has now begun and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies somewhere else. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain.

The story of "Two Worlds" begins in an age torn by war. The Orcs have advanced to the south bank of the river Gon and are threatening the Kingdom of Cathalon. While this is happening, the hero, a wandering bounty hunter, is searching for some clue as to the whereabouts of his sister, whom he hasn't seen since her settlement was attacked three years ago. He unexpectedly receives vital information from a mysterious stranger - and immediately joins a Dark Brotherhood (or so it seems). Now the time has come for him to try understanding the game's powerful forces - and to learn how to use them! This is the only way the hero can survive - and get the answers to the questions that are burning in his soul – Who is behind this secretive kidnapping? Will he ever see his sister again? Where is the Tomb of Aziraal - and what role does the mysterious, yet helpful stranger have to play?

Development

Delays

Originally planned for an end of September 2006 release[2], Zuxxez Entertainment allowed the release date to be pushed back to the fourth quarter of 2006 to allow additional development time.[3][4] Two Worlds was pushed back yet again, to allow additional development time and polishing. The game was set to be released in Europe on March 7, 2007.[5] On January 26, 2007 it was announced that Two Worlds would be pushed back one final time to May 9, 2007.[6]

Soundtrack

The soundtrack Two Worlds - The Album was composed by Harold Faltermeyer.

In Other Languages

Language Name
English UK
Flag of the United States.png
Two Worlds
Japanese Flag of Japan.png トゥーワールド
French Flag of France.png Deux Mondes
German Flag of Germany.png Zwei Welten
Italian Flag of Italy.png Due Mondi
Russian Flag of Russia.png Два Мира
Polish Flag of Poland.png Dwóch Światów
Chinese CH 两个世界

See Also

Template:Two Worlds Articles Navbox

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Meta Articles
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Books and Stories
Novellas A Clean EscapeAs You WishCurtain CallSharad
Guide Books Two Worlds Official Strategy GuideTwo Worlds II Official Strategy GuideTwo Worlds II - Pirates of the Flying Fortress Official Strategy Guide
Other Antaloor Post (The TemptationTwo Worlds II)Two Worlds Art BookTwo Worlds Tabletop RPGTwo Worlds II Art BookTwo Worlds II Compendium
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Music
Two Worlds Two Worlds - The AlbumTwo Worlds - Maxi Single
Two Worlds II Two Worlds II SoundtrackTwo Worlds II - Pirates of the Flying Fortress SoundtrackTwo Worlds II - Call of the Tenebrae SoundtrackTwo Worlds II - Shattered Embrace SoundtrackTwo Worlds II - Echoes of the Dark Past SoundtrackTwo Worlds II - Echoes of the Dark Past 2 Soundtrack
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Video Games
Two Worlds
DLC Tainted BloodCurse of SoulsTwo Worlds Digital Deluxe Content
Special Editions Two Worlds Epic EditionTwo Worlds Collectors EditionTwo Worlds Royal EditionTwo Worlds Royal Universe BundleTwo Worlds Universe - 20th Anniversary Edition
Two Worlds - The Temptation (Cancelled)
Two Worlds II
DLC Pirates of the Flying FortressCall of the TenebraeShattered EmbraceEchoes of the Dark PastEchoes of the Dark Past 2Two Worlds II - Digital Deluxe ContentTwo Worlds Universe - 20th Anniversary Edition on USB
Special Editions Two Worlds II - Premium EditionTwo Worlds II - Royal editionTwo Worlds II - Velvet Game of the Year EditionTwo Worlds II - Royal Universe Bundle
Two Worlds II - Castle Defense
Two Worlds III (Unreleased)

References

Two Worlds - Bars Logo.png Part of this page's history has been imported from the Fandom Two Worlds Wiki. To preserve the history of the community's work on the Two Worlds Wiki, all articles and their histories were imported, regardless of their quality or lack of. The Wiki Revitalization Project began on February 24, 2021 to create a proper wiki for Two Worlds enthusiasts, fans, and new players to the series.

For a full list of imported pages, see: Pages with histories imported from the Fandom Two Worlds Wiki.