Lore:Antaloor: Difference between revisions

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[[Image:Antaloor.png|thumb|250px|Antaloor with its three continent]]
The Western Continent is the officialy unnamed arena of [[Two Worlds]]. It lies west of the central continent of [[Elkronas]] that was introduced later in [[Two Worlds II]] (and also west of the islands located south of Elkronas, namely [[Eollas]] and [[Erimos]], as well as [[Alsorna]]).


'''Antaloor''', is the world that the ''Two Worlds ''universe takes place on. It is composed of three continents. ''[[Two Worlds]]'' takes place on the west continent and ''[[Two Worlds II]]'' on the middle continent and surrounding islands.<br />
==Locations==


''[[Pirates of the Flying Fortress]]'' takes place on the Ublaryak Peninsula. It is unknown where it is located in relation to the rest of Antaloor.<br />
The continent is devided into two main parts by the [[River Gon]]. On the the Gon's mouth, also lies an island where the city of [[Ashos]] is located.


''[[Call of the Tenebrae]]'' takes place on an unnamed archipelago, and again, its location in relation to the rest of Antaloor is unknown.<br /><br /><br />
The part to the north of Gon is divided into several regions. The northernmost is [[Thalmont]] with the seat of government in [[Tharbakin]], as well some villages ([[Rovant]], [[Gorelin]], [[Covengor]], [[Komorin]]) and the Dwarven city of [[Yamalin]]. South of Thalmont, there are two more regions: centrally located [[Darothan]] and southwestern [[Westenwald]] with the cities of [[Qudinar]] and [[Cathalon]] and some villages ([[Windbreak]], [[Four Stones]], [[Clovelly]]).
==''[[Two Worlds]]''==
The west continent can be divided into a number of regions, other than the north and south, which are separated by the [[River Gon]]. The north, though, is much more hospitable than the south, due to the [[Humans|Human]] kingdom being almost completely situated there.


[[Image:Antaloor.jpg|thumb|250px|Map of the west continent]]
South of Gon lie more hostile regions of [[Garnowald]], [[Ostenwald]] (with the town of [[Oswaroth]] where the game's finale takes place), [[Drak'ar Desert]] (with the settlements of [[Xanthos]] and [[Kahar]]), and the capital of the [[Orcs]] named [[Gor Gammar]].
 
In the north, the heavily forested, mountainous province of [[Thalmont]] can be found. The city of [[Tharbakin]], which serves as the seat of government for the region, is centrally located, with roads leading to every major settlement.
 
Surrounding Thalmont are a number of smaller villages. To the west lie the villages of [[Rovant]] and [[Gorelin]], to the northwest lies [[Covengor]] (mistakenly named Covenant on the map), and to the north lies [[Komorin]].
 
To the far north is the Dwarven city of [[Yamelin|Yamalin]], which is inacessable to all humans, and protected by the Yarrut Inner Gate. To the northeast is the [[Deladkull Glacier]]. In the middle of northern Antaloor is [[Darothan]], a forested region devoid of any settlements. To the south-west is the [[Westenwald]]. This lightly forested region, complete with beautiful meadows, and a sandy coast. Unfortunately, the Westenwald is also more dangerous than Thalmont. The Westenwald is home to the two cities of [[Qudinar]], and [[Cathalon]], capital of the region that it is named after. It also houses the villages of [[Windbreak]], [[Four Stones]] and [[Clovelly]].
 
South of the River Gon is the slightly hospitable, but mostly desolate, [[Garnowald]]. To the north-west is the bamboo forest surrounding [[Ashos]], an important trade port in Antaloor. To the southeast is the [[Dead Forest]], a burned out area home to none but monsters. To the east is the [[Drak`ar Desert]]. This desert is home to the two small settlements of [[Xanthos]] and [[Kahar]], the only friendly areas in the dangerous desert. To the very north is the [[Ostenwald]], home to the burned down, ancient, desolate city of [[Oswaroth]]. Due to poisonous mist surrounding the city though, only tainted creatures, undead, [[Demon]]s and [[Stone Dragon]]s can be found there. Recent maps of Antaloor do not show Oswaroth on the map, with only a blank spot in it's space.
 
==''Two Worlds 2''==
Central Antaloor is home to the middle continent Elkronas, the island of Alsorna to the northeast, the islands of Eollas and Erimos to the south, and various unnamed islands and islets both near the larger landmasses and in the open ocean.
 
[[Image:Antaloor 2.jpg|thumb|335x335px|Map of the middle continent and islands|none]]
 
== ''Pirates of the Flying Fortress'' ==
The [[Ublaryak Peninsula]] consists of the major islands Tarnor, Sauwok, Angilak's Hump, and Kanger, with numerous unnamed islands, islets, and coves scattered about.
[[File:Map of the Ublaryak Peninsula.jpg|thumb|420x420px|Map of the Ublaryak Peninsula]]
[[Category:Locations]]
[[Category:Two Worlds]]
[[Category:Two Worlds II]]

Revision as of 11:20, November 21, 2019

The Western Continent is the officialy unnamed arena of Two Worlds. It lies west of the central continent of Elkronas that was introduced later in Two Worlds II (and also west of the islands located south of Elkronas, namely Eollas and Erimos, as well as Alsorna).

Locations

The continent is devided into two main parts by the River Gon. On the the Gon's mouth, also lies an island where the city of Ashos is located.

The part to the north of Gon is divided into several regions. The northernmost is Thalmont with the seat of government in Tharbakin, as well some villages (Rovant, Gorelin, Covengor, Komorin) and the Dwarven city of Yamalin. South of Thalmont, there are two more regions: centrally located Darothan and southwestern Westenwald with the cities of Qudinar and Cathalon and some villages (Windbreak, Four Stones, Clovelly).

South of Gon lie more hostile regions of Garnowald, Ostenwald (with the town of Oswaroth where the game's finale takes place), Drak'ar Desert (with the settlements of Xanthos and Kahar), and the capital of the Orcs named Gor Gammar.