Draft:Two Worlds II:Imperial Storehouse: Difference between revisions
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Fandom Two Worlds>FordGT90Concept (Created page with "{{Location |Image = |Type = Building Interior |Area = Cheznaddar, Savannah |Residents = |Merchants = |Quests = }} The storehouse can be entered by fe…") |
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Latest revision as of 23:05, December 2, 2023
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Imperial Storehouse" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Template:Location The storehouse can be entered by fending off two City Guards by its main door or by entering through a locked door on the roof.
Inside, items to loot include:
- 3 Small Healing Potions
- Small Potion of Endurance
- Small Potion of Accuracy
- Ice Arrow Skillbook
- Primitive Lock
- Random loot
- Basic Lock
- Water Mastery Skillbook
- Water - Effect Magic Card
- Improved Lock
- Bottle of Dew - Quest item for Getting to Hatmandor.
Exit the way you came.