Draft:Two Worlds:Scorpion: Difference between revisions

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You're bound to make the acquaintance of the Giant Scorpion if you happen to wander into the Drak’ar desert. This entity is just as ferocious as its much smaller cousins and is a dangerous threat to travellers in the southern lands. Its most important weapon is its armoured tail - the poison in this thing is deadly! The Giant Scorpion stabs lightning-fast and deeply into its victims with this dagger-like sting... and the only thing that will help you then - if you're lucky - is a really strong healing potion. This monster's dangerous in a frontal attack too! Its powerful pincers have additional claws and can do a lot of damage – damage of the permanent kind...
{{Two Worlds Draft}}
{{Creature
|Image      = Scorpion.jpg
|Hit Points =
|Mana      =
|Weakness  = Bludgeoning
|Resistant  = Poison, Slashing
|Drops      = [[Scorpion Poison Gland]]
|ID        =
}}


[[File:Scorpion.jpg|thumb|left]]
You're bound to make the acquaintance of the scorpion if you happen to wander into the Drak’ar desert. Its most important weapon is its armoured tail--the poison in this thing is deadly! The scorpion stabs lightning-fast and deeply into its victims with this dagger-like sting and the only thing that will help you then--if you're lucky--is a healing potion with "cure poison" attribute. This monster's dangerous in a frontal attack too! Its powerful pincers have additional claws and can do a lot of damage--damage of the permanent kind...


Scorpions can be summoned via Water Magic spell.


==From Giant scorpions==
[[Category:Two Worlds Creatures]]
Just like many of the ordinary insects - wasps, ants or spiders - scorpions also grow to immense sizes aided by natural magic of Antaloor. Giant Scorpions can be found in deserts and attack trespassers nearby. They're not very fast movers, but if they reach their prey their attacks can be devastating. Scorpions can also be summoned via Water Magic spell. Because of their inherently venomous nature, Scorpions themselves cannot be poisoned.
[[Category:Two Worlds Creatures]]
 
[[File:Giant_scorpion.jpg|thumb|right]]
 
 
[[Category:Beasts]]
[[Category:Two Worlds II Beasts]]

Latest revision as of 00:54, December 4, 2023

Template:Creature

You're bound to make the acquaintance of the scorpion if you happen to wander into the Drak’ar desert. Its most important weapon is its armoured tail--the poison in this thing is deadly! The scorpion stabs lightning-fast and deeply into its victims with this dagger-like sting and the only thing that will help you then--if you're lucky--is a healing potion with "cure poison" attribute. This monster's dangerous in a frontal attack too! Its powerful pincers have additional claws and can do a lot of damage--damage of the permanent kind...

Scorpions can be summoned via Water Magic spell.