Draft:Two Worlds II:Zombie: Difference between revisions
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{{Two Worlds II Draft}} | |||
[[Category: | '''Zombies''' are the corpses of the dead brought back to life by foul necromancy. While slow and clumsy, they can survive injuries that would kill any human, relying on their brute force and numbers to kill any who venture near tainted locations. | ||
They are easily defeated when versing just one, but several can be tough. It is recommended to use Fire magic against them. | |||
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==In Other Languages== | |||
{{In Other Languages | |||
| en = Zombie | |||
| fr = | |||
| fr_us = | |||
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==See Also== | |||
{{Two Worlds II Creatures Navbox}} | |||
==References== | |||
<references /> | |||
[[Category:Two Worlds II Creatures]] |
Latest revision as of 08:49, December 8, 2023
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Zombie" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Zombies are the corpses of the dead brought back to life by foul necromancy. While slow and clumsy, they can survive injuries that would kill any human, relying on their brute force and numbers to kill any who venture near tainted locations.
They are easily defeated when versing just one, but several can be tough. It is recommended to use Fire magic against them.
In Other Languages[edit | edit source]
Language | Name | ||
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English | UK![]() |
Zombie |
See Also[edit | edit source]
Two Worlds II Creatures |
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Baboon • Blackbone • Black Panther • Cheetah • Dead Knight • Elepharachnid • Gargoyle • Giant Ant • Giant Scorpion • Grand Skeleton • Hyena • Ice Skeleton • Ostrich • Rhino • Scythe • Skeleton • Velocis • Warthog • Werebeast • Wolfiend • Zombie |