Draft:Two Worlds:Heal: Difference between revisions

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Fandom Two Worlds>Phicr
(Add formulas for HP restoration and MP consumption.)
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|additionalduration=
|additionalduration=
|additionalmana=
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}}</onlyinclude>Heal is a spell that you can use to heal yourself
}}</onlyinclude>Heal is a [[magic]] spell that restores HP. Healling power is calculated using the formula:
{| class="article-table"
|<code>(cards * spell_booster_level * 100) + (air_school_level * cards * 100)</code>
|}
 
* <code>cards</code> = Number of heal cards
* <code>spell_booster_level</code> = Level increased by [[Spell Booster|spell boosters]]
* <code>air_school_level</code> = Level of air school
 
Examples:
 
* 3 cards, 0 spell boosters, air school level 1: <code>0 + (1 * 3 * 100</code>) HP = 300 HP
* 3 cards, 0 spell boosters, air school level 15: <code>0 + (15 * 3 * 100)</code> HP = 4500 HP
* 3 cards, 2 spell boosters, air school level 10: <code>(3 * 3 * 100) + (15 * 3 * 100)</code> HP = <code>900 + 4500</code> HP = 5400 HP
 
 
Mana consumption is calculated by the formula:
{| class="article-table"
|<code>45 + floor(max(0, cards + air_school_level + spell_booster_level - 3) * 5.75)</code>
|}
 
* floor(x): Function, rounds number to the nearest integer less than <code>x</code>.
** Examples: <code>floor(1.2) = 1</code>, <code>floor(2.7) = 2</code>
* <code>max(x,y)</code>: Function, returns the greatest number among its arguments.
** Examples: <code>max(1,2) = 2</code>, <code>max(0,-2) = 0</code>
* <code>cards</code>, <code>air_school_level</code>, <code>spell_booster_level</code>: same as above formula
 
Examples:
 
* 1 card, 0 spell boosters, air school level 1: <code>45 + floor(max(0, -1) * 5.75)</code> MP = <code>45 + floor(0 * 5.75)</code> MP = <code>45 + 0</code> MP = 45 MP
* 3 cards, 0 spell boosters, air school level 1: <code>45 + floor(max(0, 1) * 5.75)</code> MP = <code>45 + floor(1 * 5.75)</code> MP = <code>45 + 6</code> MP = 51 MP
* 3 cards, 0 spell boosters, air school level 15: <code>45 + floor(max(0, 15) * 5.75)</code> MP = <code>45 + floor(15 * 5.75)</code> MP = <code>45 + 86</code> MP = 131 MP
* 3 cards, 2 spell boosters, air school level 15: <code>45 + floor(max(0, 18) * 5.75)</code> MP = <code>45 + floor(18 * 5.75)</code> MP = <code>45 + 103</code> MP = 148 MP
 
<br />
[[Category:Air Magic]]
[[Category:Air Magic]]

Revision as of 18:11, January 18, 2021

Template:ItemInfoBoxHeal is a magic spell that restores HP. Healling power is calculated using the formula:

(cards * spell_booster_level * 100) + (air_school_level * cards * 100)
  • cards = Number of heal cards
  • spell_booster_level = Level increased by spell boosters
  • air_school_level = Level of air school

Examples:

  • 3 cards, 0 spell boosters, air school level 1: 0 + (1 * 3 * 100) HP = 300 HP
  • 3 cards, 0 spell boosters, air school level 15: 0 + (15 * 3 * 100) HP = 4500 HP
  • 3 cards, 2 spell boosters, air school level 10: (3 * 3 * 100) + (15 * 3 * 100) HP = 900 + 4500 HP = 5400 HP


Mana consumption is calculated by the formula:

45 + floor(max(0, cards + air_school_level + spell_booster_level - 3) * 5.75)
  • floor(x): Function, rounds number to the nearest integer less than x.
    • Examples: floor(1.2) = 1, floor(2.7) = 2
  • max(x,y): Function, returns the greatest number among its arguments.
    • Examples: max(1,2) = 2, max(0,-2) = 0
  • cards, air_school_level, spell_booster_level: same as above formula

Examples:

  • 1 card, 0 spell boosters, air school level 1: 45 + floor(max(0, -1) * 5.75) MP = 45 + floor(0 * 5.75) MP = 45 + 0 MP = 45 MP
  • 3 cards, 0 spell boosters, air school level 1: 45 + floor(max(0, 1) * 5.75) MP = 45 + floor(1 * 5.75) MP = 45 + 6 MP = 51 MP
  • 3 cards, 0 spell boosters, air school level 15: 45 + floor(max(0, 15) * 5.75) MP = 45 + floor(15 * 5.75) MP = 45 + 86 MP = 131 MP
  • 3 cards, 2 spell boosters, air school level 15: 45 + floor(max(0, 18) * 5.75) MP = 45 + floor(18 * 5.75) MP = 45 + 103 MP = 148 MP