Draft:Two Worlds:Walkthrough: Difference between revisions
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#**[[By any means]] - ''Optional but recommended.'' Activate the teleporter to the east of [[Goat Cave]]. Once activated, use it to return to Ferid. | #**[[By any means]] - ''Optional but recommended.'' Activate the teleporter to the east of [[Goat Cave]]. Once activated, use it to return to Ferid. | ||
#***[[Personal Teleport]] - ''Optional but recommended.'' Bring Ferid two [[Magnesite]] stones to get a portable teleporter. | #***[[Personal Teleport]] - ''Optional but recommended.'' Bring Ferid two [[Magnesite]] stones to get a portable teleporter. | ||
#****[[Another Personal Teleport]] - ''Optional.'' Bring Ferid two more | #****[[Another Personal Teleport]] - ''Optional.'' Bring Ferid two more Magnesite stones to get two more portable teleporters. | ||
#[[A Grim Message]] - Meet with [[Reist Tungard]] at the Goat Cave. | #[[A Grim Message]] - Meet with [[Reist Tungard]] at the Goat Cave. | ||
#[[No Room for Negotiations]] - Meet with Gandohar outside of Goat Cave near the teleporter. | #[[No Room for Negotiations]] - Meet with Gandohar outside of Goat Cave near the teleporter. |
Revision as of 00:34, December 3, 2010
Template:Tocright This is a collaborative walkthrough for Two Worlds. This only includes required quests to complete the main plot of the game.
- Into the Darkness - Complete the brief tutorial which concludes with killing two Groms.
- Sword for Hire, Soul for Hire - Get your reward for clearing the Groms from Tago.
- A Dim Light - Meet with Gandohar south of Komorin Village.
- An Old Friend - Optional but highly recommended. Meet with Ferid Redismos about the teleporters.
- By any means - Optional but recommended. Activate the teleporter to the east of Goat Cave. Once activated, use it to return to Ferid.
- Personal Teleport - Optional but recommended. Bring Ferid two Magnesite stones to get a portable teleporter.
- Another Personal Teleport - Optional. Bring Ferid two more Magnesite stones to get two more portable teleporters.
- Personal Teleport - Optional but recommended. Bring Ferid two Magnesite stones to get a portable teleporter.
- By any means - Optional but recommended. Activate the teleporter to the east of Goat Cave. Once activated, use it to return to Ferid.
- An Old Friend - Optional but highly recommended. Meet with Ferid Redismos about the teleporters.
- A Grim Message - Meet with Reist Tungard at the Goat Cave.
- No Room for Negotiations - Meet with Gandohar outside of Goat Cave near the teleporter.
- A Crack in the Glass - Use the Thalmont Node to communicate with Kira.
- Meet Kira in the other node - Kira wants to speak with you again at the Western Thalmont Node.
- The Past and the Future - Speak to Kira the final time at the Southern Node.
- Meet Kira in the other node - Kira wants to speak with you again at the Western Thalmont Node.
- The Twins - Speak with Gandohar again outside the Goat Cave.
- An Ace in the Sleeve - Speak with Reist again in the Goat Cave.
- High Stakes - Speak with Gandohar outside the Goat Cave.
- The Relic - Bring all five pieces of the relic to Gandohar just north of Qudinar.
- Find a Relic Frame -
- Talk to Ho - Speak to Ho outside of Ho's Hut to learn about the other relics.
This page is currently under construction.