Draft:Two Worlds II:Necromancy Magic: Difference between revisions
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*[[File:Necrocorpsecard.png|thumb|Corpse Card]][[File:Necrodecaycard.png|thumb|Decay Card]][[File:Necropoisoncard.png|thumb|Poison Card]]Poison Missile: (1) + Missile(1) + Damage(1) | {{Two Worlds II Draft}} | ||
*Summon Undead: Poison(1) + Summon(1) | * [[File:Necrocorpsecard.png|thumb|Corpse Card]][[File:Necrodecaycard.png|thumb|Decay Card]][[File:Necropoisoncard.png|thumb|Poison Card]]Poison Missile: (1) + Missile(1) + Damage(1) | ||
*Summon Dark Knight: Decay(1) + Summon(1) | * Summon Undead: Poison(1) + Summon(1) | ||
*Summon Necris: Corpse(1) + Summon(1) | * Summon Dark Knight: Decay(1) + Summon(1) | ||
* Summon Necris: Corpse(1) + Summon(1) | |||
[[Category:Two Worlds II Magic| ]] | [[Category:Two Worlds II Magic| ]] | ||
[[Category:Necromancy Magic]] | [[Category:Necromancy Magic]] | ||
[[Category:Magic]] | [[Category:Magic]] |
Revision as of 01:44, December 2, 2023
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Necromancy Magic" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
- Poison Missile: (1) + Missile(1) + Damage(1)
- Summon Undead: Poison(1) + Summon(1)
- Summon Dark Knight: Decay(1) + Summon(1)
- Summon Necris: Corpse(1) + Summon(1)