Lore:Varn: Difference between revisions
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| name = Varn | | name = Varn | ||
| image = Two Worlds - Varn model.png | | image = Two Worlds - Varn model.png | ||
| description = A Varn in {{ | | description = A Varn in {{Meta|Two Worlds II}}. | ||
| location = Various continents. | | location = Various continents. | ||
| species = Varn | | species = Varn | ||
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}} | }} | ||
'''Varns''' also known as jackals, are a relatively intelligent cross between humans and wolves<ref>{{Meta|Two Worlds}} {{TwoWorlds|Strategy Guide}} P 187. ISBN:0-979551333-0-7.</ref> that prefer desert terrain. They originate in the {{Lore|Dra'kar Desert}}.<ref>{{ | '''Varns''' also known as jackals, are a relatively intelligent cross between humans and wolves<ref>{{Meta|Two Worlds}} {{TwoWorlds|Strategy Guide}} P 187. ISBN:0-979551333-0-7.</ref> that prefer desert terrain. They originate in the {{Lore|Dra'kar Desert}}.<ref>{{Meta|Two Worlds II}} {{TwoWorldsII|Official Strategy Guide}} P 218. ISBN:978-3940252-15-9</ref> They were supposedly created by the {{Lore|White Dragon}} to steal {{Lore|dragon eggs}}. They regularly lay sulfur crystals on an altar in the desert to summon the White Dragon and line the pathway to their altar with the heads of Groms.<ref>{{Meta|Two Worlds}} {{TwoWorlds|Strategy Guide}} P 191. ISBN:0-979551333-0-7.</ref> | ||
Varns walk upright, bear fangs and, have a wolf's head. They can tear off quite a chunk of their opponent’s flesh and are known to consume {{Lore|human}} meat. Individual clans often have Shamans who possess powerful spells. {{Lore|Weapons}} and {{Lore|armor}} are part of the Varns standard equipment –and this, combined with their intelligence and sheer animal strength lead to them being some formidable foes.<ref>{{Meta|Two Worlds: The Temptation Antaloor Post}} Issue 9</ref> | Varns walk upright, bear fangs and, have a wolf's head. They can tear off quite a chunk of their opponent’s flesh and are known to consume {{Lore|human}} meat. Individual clans often have Shamans who possess powerful spells. {{Lore|Weapons}} and {{Lore|armor}} are part of the Varns standard equipment –and this, combined with their intelligence and sheer animal strength lead to them being some formidable foes.<ref>{{Meta|Two Worlds: The Temptation Antaloor Post}} Issue 9</ref> | ||
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===Games=== | ===Games=== | ||
* {{Meta|Two Worlds}} - {{TwoWorlds|Varns}} | * {{Meta|Two Worlds}} - {{TwoWorlds|Varns}} | ||
* {{ | * {{Meta|Two Worlds II}} - {{TwoWorldsII|Varns}}. | ||
* {{PotFF|Pirates of the Flying Fortress}}. | * {{PotFF|Pirates of the Flying Fortress}}. | ||
* {{EotDP|Echoes of the Dark Past}} - {{TwoWorldsII|The Begrimed Grotto}} {{PCOnly}} | * {{EotDP|Echoes of the Dark Past}} - {{TwoWorldsII|The Begrimed Grotto}} {{PCOnly}} | ||
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===Noteworthy Members=== | ===Noteworthy Members=== | ||
* {{Lore|Qudamah}} - {{ | * {{Lore|Qudamah}} - {{Meta|Two Worlds II}}. | ||
* {{Lore|Dawg}} - {{EotDP|Echoes of the Dark Past}}. | * {{Lore|Dawg}} - {{EotDP|Echoes of the Dark Past}}. | ||
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==Trivia== | ==Trivia== | ||
* Varm Shamans like to call themselves "The Wolf's Heart". This is because the central organs of the body emit high mana values.<ref>{{ | * Varm Shamans like to call themselves "The Wolf's Heart". This is because the central organs of the body emit high mana values.<ref>{{Meta|Two Worlds II}} {{TwoWorldsII|Official Strategy Guide}} P 280. ISBN:978-3940252-15-9</ref> | ||
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The source is the Two Worlds II Strategy guide. A quest from Rogdor. It's not apparent if the ambush was by Varns, so this trivia is hidden for that reason. | The source is the Two Worlds II Strategy guide. A quest from Rogdor. It's not apparent if the ambush was by Varns, so this trivia is hidden for that reason. |
Revision as of 01:21, December 2, 2023
Varn | ||||||
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A Varn in Two Worlds II. | ||||||
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Varns also known as jackals, are a relatively intelligent cross between humans and wolves[1] that prefer desert terrain. They originate in the Dra'kar Desert.[2] They were supposedly created by the White Dragon to steal dragon eggs. They regularly lay sulfur crystals on an altar in the desert to summon the White Dragon and line the pathway to their altar with the heads of Groms.[3]
Varns walk upright, bear fangs and, have a wolf's head. They can tear off quite a chunk of their opponent’s flesh and are known to consume human meat. Individual clans often have Shamans who possess powerful spells. Weapons and armor are part of the Varns standard equipment –and this, combined with their intelligence and sheer animal strength lead to them being some formidable foes.[4]
Appearances
Games
- Two Worlds - Varns
- Two Worlds II - Varns.
- Pirates of the Flying Fortress.
- Echoes of the Dark Past - The Begrimed Grotto
- Shattered Embrace
In Lore
Noteworthy Members
Locations
Varns exist in small tribes exclusively in the desert region of the unnamed continent in Two Worlds.
Varn Tribes are littered around Cheznaddar, Hatmandor and across the Savannah of Erimos. They can be found in Tribes as small as three or as large as Six.
Varn mercenaries appear in The Begrimed Grotto online quest.
Combat
Strengths
In Two Worlds II, Varns are capable of wielding Water Magic, Earth Magic and even Necromancy. They can prove difficult at the start of the game as they are tough to beat with starter weaponry. They're resistant to shock damage.
Weaknesses
Axe, Earth Magic
Their strength is in numbers. They are known to be resistant to lightning and shock-based attacks, but fairly vulnerable to all other elements.
Gallery
Trivia
- Varm Shamans like to call themselves "The Wolf's Heart". This is because the central organs of the body emit high mana values.[5]
In Other Languages
See Also
Template:Races of Antaloor Navbox
References
- ↑ Two Worlds Strategy Guide P 187. ISBN:0-979551333-0-7.
- ↑ Two Worlds II Official Strategy Guide P 218. ISBN:978-3940252-15-9
- ↑ Two Worlds Strategy Guide P 191. ISBN:0-979551333-0-7.
- ↑ Two Worlds: The Temptation Antaloor Post Issue 9
- ↑ Two Worlds II Official Strategy Guide P 280. ISBN:978-3940252-15-9