Draft:Two Worlds:Walkthrough: Difference between revisions
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#*[[An Old Friend]] - ''Optional but highly recommended.'' Meet with [[Ferid Redismos]] about the teleporters. | #*[[An Old Friend]] - ''Optional but highly recommended.'' Meet with [[Ferid Redismos]] about the teleporters. | ||
#**[[By any means]] - ''Optional but highly recommended.'' Activate the teleporter to the east of [[Goat Cave]]. Once activated, use it to return to Ferid. | #**[[By any means]] - ''Optional but highly recommended.'' Activate the teleporter to the east of [[Goat Cave]]. Once activated, use it to return to Ferid. | ||
#***[[Personal Transport]] - ''Optional.'' Bring Ferid two [[Magnesite]] stones. | #***[[Personal Transport]] - ''Optional but recommended.'' Bring Ferid two [[Magnesite]] stones. | ||
#[[A Grim Message]] - Meet with [[Reist]] at the Goat Cave. | #[[A Grim Message]] - Meet with [[Reist]] at the Goat Cave. | ||
[[Category:Two Worlds]] | [[Category:Two Worlds]] | ||
[[Category:Walkthroughs]] | [[Category:Walkthroughs]] |
Revision as of 05:19, December 2, 2010
Template:Tocright This is a collaborative walktrhough for Two Worlds. This only includes required quests to complete the main plot of the game.
- Into the Darkness - Complete the brief tutorial which concludes with killing two Groms.
- Sword for Hire, Soul for Hire - Get your reward for clearing the Groms from Tago.
- A Dim Light - Meet with Gandohar.
- An Old Friend - Optional but highly recommended. Meet with Ferid Redismos about the teleporters.
- By any means - Optional but highly recommended. Activate the teleporter to the east of Goat Cave. Once activated, use it to return to Ferid.
- Personal Transport - Optional but recommended. Bring Ferid two Magnesite stones.
- By any means - Optional but highly recommended. Activate the teleporter to the east of Goat Cave. Once activated, use it to return to Ferid.
- An Old Friend - Optional but highly recommended. Meet with Ferid Redismos about the teleporters.
- A Grim Message - Meet with Reist at the Goat Cave.