Draft:Two Worlds II:Water Magic: Difference between revisions

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m (Korra II A Royal moved page Two Worlds II:Two Worlds II:Water to Draft:Two Worlds II:Water without leaving a redirect)
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*[[File:Waterwatercard.png|thumb|Water Card]]Ice Bolt: Ice(1) + Missile(1) + Damage(1)[[File:Watericecard.png|thumb|Ice Card]][[File:Waterpsychecard.png|thumb|Psyche Card]]
{{Two Worlds II Draft}}
*Confusion: 1st Missile. 2nd Enchant Psyche Protect Time (5s Debuff, 30% chance for target to be unable to attack)
 
* [[File:Waterwatercard.png|thumb|Water Card]]Ice Bolt: Ice(1) + Missile(1) + Damage(1)[[File:Watericecard.png|thumb|Ice Card]][[File:Waterpsychecard.png|thumb|Psyche Card]]
* Confusion: 1st Missile. 2nd Enchant Psyche Protect Time (5s Debuff, 30% chance for target to be unable to attack)
 
[[Category:Two Worlds II Magic]]
[[Category:Two Worlds II Magic]]
[[Category:Water Magic]]
[[Category:Water Magic]]
[[Category:Magic]]
[[Category:Magic]]

Revision as of 01:19, December 2, 2023

  • Water Card
    Ice Bolt: Ice(1) + Missile(1) + Damage(1)
    Ice Card
    Psyche Card
  • Confusion: 1st Missile. 2nd Enchant Psyche Protect Time (5s Debuff, 30% chance for target to be unable to attack)