MediaWiki:Countdown.js: Difference between revisions
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Latest revision as of 04:12, February 18, 2021
//Countdown
// Set the date we're counting down to the game's release
var countDownDate = new Date("Dec 31, 2021 00:00:00").getTime();
// Update the count down every 1 second
var x = setInterval(function() {
// Get today's date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Output the result in an element with id="game1"
document.getElementById("game1").innerHTML = days + "d " + hours + "h " + minutes + "m " + seconds + "s ";
// If the count down is over, write "Available now!"
if (distance < 0) {
clearInterval(x);
document.getElementById("game1").innerHTML = "Available now!";
}
}, 1000);