Draft:Two Worlds:Merchants Guild

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Revision as of 22:10, July 12, 2012 by Fandom Two Worlds>Aleroth Sarenford (Adding categories)
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The Merchants Guild, is a collection of a select group of prominent merchants and shop keepers, that control most of the trading and bartering throughout, Antaloor. the Guild also has a memebr's tax that all memebrs must pay to the guild in return for the benefits of joining. the guild itself is an old organization, that have a long exetnding history to the times of the first Dwarven merchant's and great discoveries Four centuries ago. The Dwarven merchants were renowned for their experience in trading and transportation of wares. Karr Hamza, the first Dwarven organization, was the first form of an organized trading guild. This oraganization was founded beyond the deserts of the Dra' Kar , that extends even beyond the boundries of the Orcish city of, Gor Gammar, and the outpost is still standing till this very day.

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Rank Description Perks
2/10 You now have the Sand title and privileges.
4/10 You retain the Bronze title and privileges.
6/10 You retain the Steel title and privileges.