Draft:Two Worlds:Item/Creature Guide
Items
Weapons
Swords
One-Handed
This is the sword you begin with in two worlds.Slashing damage 8-10 I think.
A common sword in the beggining of the game.Slashing Damage 9-12 around there.
A common sword in the beggining of the game found mostly among Groms.Slashing Damage 9-12.
A common sword in the beggining of the game found mostly among Groms.Slashing Damage 9-12.
A sword found throughout the middle border of Antaloor.
A sword that starts appearing at level 50.
A sword that starts appearing at level 50.
A sword that starts appearing at level 50.
Two-Handed
A sword found mostly in the city of Ashos.
A sword found mostly in the city of Ashos.
Clubs and Maces
Axes
A very common weapon found in the beginning of the game found among Groms. Bludgeon Damage 0-7.
Bows
A Bow found among Groms.
Daggers
A common Dagger found throught all of the game.
Swordbreakers
PoleArms
Staffs
- Apprentice Fire Staff
- Apprentice Necro Staff
- Apprentice Earth Staff
- Apprentice Water Staff
- Apprentice Air Staff
Armor
Torso Armor
Robes
Leg Armor
Helmets
Gloves
Boots
Shields
- Mercenary's large shield: a large wooden shield
Rings
Quivers
A Quiver that starts appearing around level 50.
Ingrediants
Animal Parts
Obtain this by killing a Wolf.
Obtain this by killing a Boar.
Obtain this by killing a Bear.
Obtain this by killing a Rabbit.
Obtain this by killing a Dodo Bird.
Obtain this by killing a Beaver.
Plants
Red Toadstools can be found almost anywhere in Antaloor.
Potions
- Small Mana Potion
- Medium Mana Potion
- Large Mana Potion
- Small Healing Potion
- Medium Healing Potion
- Large Healing Potion
- Boar's Strength
Gems
- Add 10% Fire Damage
- Add 20% Fire Damage
- Add 50% Fire Damage
- Add 10% Spirit Damage
- Add 20% Spirit Damage
- Add 50% Spirit Damage
- Add 10% Lightning Damage
- Add 20% Lightning Damage
- Add 50% Lightning Damage
- Add 10% Poison Damage
- Add 20% Poison Damage
- Add 50% Poison Damage
- Add 10% Cold Damage
- Add 20% Cold Damage
- Add 50% Cold Damage
Traps and Bombs
You automatically get a Small Holding Trap in your inventory in the beginning of the game.Piercing Damage 20. Hold Time: 5 Seconds.
Quest Items
Magic
Magic Cards
Air Magic
Fire Magic
Earth Magic
Water Magic
Necromancy
Card Boosters
Creatures
Friends/Friendly Creatures
Enemies
Characters
Humanoids
- Young Grom
- Grom Shaman
- Grom
- Orc
- Gamma Orc
- Glacier Orc
- Bandit
- Octogron
- Octogron Shaman
- Scapulari
- Varn
- Varn Shaman
Monsters
- Wolf
- Gray Wolf
- Silver Wolf
- White Wolf
- Bear
- Polar Bear
- Grizzly Bear
- Black Bear
- Reaper
- Hammertail Reaper
- Wasp
- Sinn
- Dragon
- Sand Dragon
- Stone Dragon
- Rock Dragon
- White Dragon
- Lava Dragon
- Golem
- Flesh Golem
- Wood Golem
- Stone Golem
- Adamantium Golem
- Cyclops
- Trachidis(Male)
- Giant Trachidis(Female)
- Barkog
- Scorpion
- Miamat