Two Worlds:Qudinaar
Revision as of 11:00, September 13, 2010 by Fandom Two Worlds>AEon
Template:Location The third major city in North Antaloor, Quidinar is a home to all the assorted guilds and their respective trainers and merchants. There is a small Necromancer presence there as well. In the western corner of the city is a dwarven furnace which is a key point in the Hero's quest to free Kira. Quidinar is the only way to access South Antaloor unless the Hero has invested a point in Swimming.