Draft:Two Worlds:Skills
Revision as of 08:05, December 15, 2010 by Fandom Two Worlds>FordGT90Concept (A note about skill cost.)
These are listed in order from left-to-right and top-to-bottom in the skills screen. How much each skill costs to learn depends on your reputation with the faction that teaches it.
General Skills
- Horse Riding
- Swimming
- Lock Picking
- Sneak
- Stealing -- Technically an Assassin skill.
- Set Trap
Magic Skills
Warrior Skills
Passive
Active
- Berserking
- Alchemy -- Technically falls under General Skills.
- Defensive Combat
- Dirty Trick
- Stun
- Sword Break Strike
- Unhorse Strike
- Pull Shield Strike
- Death Strike -- Technically an Assassin skill.
- Deadly Pirouette
- Burn
- Feint