Draft:Two Worlds II:Air Magic: Difference between revisions
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Revision as of 12:53, November 27, 2023
The following cards can be used to add spells to your Two Worlds II Spellbook.
- Heal: Life(1) + Enchant(1)
- Invisibility: Air(1) + Enchant(1) + Time(1)
- Phoenix: Enchant, Life(n), Damage, Protect, Time (60s Buff, Rez with n*10% HP)