Draft:Two Worlds II:Iocus Munduo: Difference between revisions

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{{Two Worlds II Draft}}
{{Character TW2
{{Character TW2
|Image      = Iocus Munduo.jpg
|Image      = Iocus Munduo.jpg
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Iocus Munduo is an odd fellow located inside [[Under the Influence]] tavern in [[Hatmandor]] (in the main room, on the right balcony after entering the tavern). He seems to be eccentric, as he speaks in a very strange medieval dialect and says things that make almost no sense. The Hero responds by acting confused and mocking him, stating he is not right in the head.
Iocus Munduo is an odd fellow located inside [[Under the Influence]] tavern in [[Hatmandor]] (in the main room, on the right balcony after entering the tavern). He seems to be eccentric, as he speaks in a very strange medieval dialect and says things that make almost no sense. The Hero responds by acting confused and mocking him, stating he is not right in the head.


==Trivia==
==Trivia==
His overly thick medieval dialect is most likely a reference to the first {{Meta|Two Worlds}} game. Almost all of the NPC's and the [[hero]] himself spoke in a similar manner, although it was much lighter. It was often mocked by both reviewers and players alike. To many, it seemed that the voice actors had over-done the dialect to the point of sounding ridiculous.
His overly thick medieval dialect is most likely a reference to the first {{Meta|Two Worlds}} game. Almost all of the NPC's and the [[hero]] himself spoke in a similar manner, although it was much lighter. It was often mocked by both reviewers and players alike. To many, it seemed that the voice actors had over-done the dialect to the point of sounding ridiculous.
[[Category:Two Worlds II Characters]]
[[Category:Two Worlds II Characters]]

Revision as of 21:32, December 2, 2023

Template:Character TW2

Iocus Munduo is an odd fellow located inside Under the Influence tavern in Hatmandor (in the main room, on the right balcony after entering the tavern). He seems to be eccentric, as he speaks in a very strange medieval dialect and says things that make almost no sense. The Hero responds by acting confused and mocking him, stating he is not right in the head.

Trivia

His overly thick medieval dialect is most likely a reference to the first Two Worlds game. Almost all of the NPC's and the hero himself spoke in a similar manner, although it was much lighter. It was often mocked by both reviewers and players alike. To many, it seemed that the voice actors had over-done the dialect to the point of sounding ridiculous.