Shattered Embrace:Patches and Updates: Difference between revisions
Jump to navigation
Jump to search
imported>Korra II A Royal (Created page with "These '''{{PAGENAME}}''' were applied to the game post-release. This is part of a series of pages on {{TwoWorldsII|Two Worlds II}} {{TwoWorlds|Version Differences}}. ==Offici...") |
m (Korra II A Royal moved page Two Worlds II:Patches and Updates (Shattered Embrace) to Shattered Embrace:Patches and Updates without leaving a redirect) |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
These ''' | These '''Shattered Embrace patches and updates''' were applied to the DLC post-release. This is part of a series of pages on {{Meta|Two Worlds II}} {{TwoWorlds|Version Differences}}. | ||
==Official Bug Thread for Shattered Embrace== | ==Official Bug Thread for Shattered Embrace== | ||
===Small Update=== | |||
: Dec 18 evening: | |||
* fixed a bug with particle effect missing on Ragnar's body parts being merged ('Hard as a Rock') | |||
* fixed a bug with missing icons for some pieces of starting equipment for Mage class | |||
* fixed a bug causing some Tenebrae Deacon's equipment pieces to look similar to Tenebrae Acolyte's pieces | |||
* fixed a bug with swapped icons of some equipment pieces of two Tenebrae-themed equipment sets | |||
* fixed a bug while entering the Assembly Room in the Ingot Ward Foundry ('The Ancestral Sword') | |||
* fixed a bug preventing Midworld Giant and Midworld Trolls from being looted | |||
===Update V2.07.2=== | |||
: December 18th 2019 | |||
* Sound in most cutscenes fixed (4 of 69 pending) | |||
* rebalanced amount of XP and Auras gained for all quests | |||
* adjustments in monsters levels and immunities | |||
* corrections in weather system placement | |||
* fixed missing text in quest log for several gameplay sections (Acts I, II, VIII; 'The Right to Arm Bears') | |||
* fixed missing text in German and Polish localization | |||
* fixed a bug with certain types of monsters missing from Sharrean Forest, Outworld and the Red Dimension (e.g. Ents, Midworld Trolls, Hell Monks) | |||
* fixed a bug with mage's starting boots not displaying properly | |||
* fixed a bug with missing in-game achievements names | |||
* fixed a bug with malfunctioning door to Dalnir's Villa and Perakir's House (Act II) | |||
* fixed a bug with Dar Pha's Room being open after solving Finglor's case (Act III) | |||
* fixed a bug with Finglor's Gate portal effect not showing properly after game completion (Act VIII) | |||
* fixed a bug preventing from snitching the Dwarves to the Elves, or helping them effectively ('Dwarven Escape') | |||
* fixed a bug while entering the Crypt below the Temple of Yatholen ('Gods and Demons') | |||
* fixed a bug with gaining all Hulud-related XP prior to reporting back to Gorana ('The Orc and the Worm') | |||
* fixed a bug with quest log directing to Dar Pha's Room for Elven cosmetics, instead of the Hero's Room ('A Holy Figurine’) | |||
* subtitles in most cutscenes fixed (6 of 69 pending) | |||
* chest fixes throughout levels, dungeons and interiors | |||
* updates and corrections in reported clipping-related issues | |||
* NPC behavior updates and additions in reported locations | |||
* icon fixes for several items | |||
* corrected paths for mobs on various maps | |||
* dice game location updates | |||
* guard location corrections | |||
* physics corrections for certain models | |||
* fixed a bug with improper positioning of the inactive Ingot Ward in Qual'atar Canyons prior to the cave-in (Act I) | |||
* fixed a bug that allowed entering Averian River Source area in Qual'atar Canyons without blowing up the first CPU (Act I) | |||
* fixed a bug with Orcish blood-related schematics missing from Finglor's Workshop (Act II) | |||
* fixed a bug with Sergeant Kestaril not teleporting into his office after visiting Ivan (Act III) | |||
* fixed a bug with improper positioning of Grim Grimdahl and the Golden Horn ('A Holy Figurine') | |||
* fixed a bug with Polly being automatically picked up from the wardrobe in the Armory too early ('The Ancestral Sword') | |||
* fixed a bug with Agenir offering Polly-related quest prior to visiting Mendel for the first time ('Now You See Me Now You Squawk') | |||
* fixed a bug with Dano'endil replacing Shaer'voedain only after visiting Mendel ('Soul Music') | |||
* fixed a bug with Mendel not reappearing in Freehaven after reuniting with Polly if she was left inside a barrel in the Treasury ('Weapons of the Old, Part 1') | |||
===Shattered Embrace V 2.07.3=== | |||
: February 12 2020. | |||
* 7 new cutscenes added | |||
* fixed all cutscene sounds and lipsync | |||
fixed a bug with | * fixed Intro Asyncs and subtitles timing (in the German subtitles timing is not fixed) | ||
fixed a bug | * fixed a bug that allowed entering the Foundry prior to obtaining the key from Shagir (Act II) | ||
fixed a bug | * fixed a bug with Ulzag's Villa interior being explorable prior to confronting Finglor (Act II) | ||
fixed a bug with | * fixed a bug with partially misleading messages while unlocking the Gates of Marksmen and Battlemages (Act II) | ||
fixed a bug while entering the | * fixed a bug preventing Gates of Marksmen and Battlemages from being unlocked after subsequent Clearance Token upgrades (Act III) | ||
fixed a bug | * fixed a bug with unpassable door to Finglor's Workshop supposedly allowing to reach the Assembly Room ('Family Jewels') | ||
* fixed a bug that allowed entering the Sunken City prior to talking to Orias (Act III) | |||
* new paths defined for enemies in Gromshar Ruins (Act IV) | |||
* fixed a bug allowing to leave Gromshar through the southern gate before meeting Orias on the central plaza (Act IV) | |||
* mistakenly absent Forest Serfs re-introduced into Sharrean Forest (Act V) | |||
* new paths defined for enemies in Sharrean Forest (Act V) | |||
* previously corrupted minimaps in Outworld now display properly (Act VI) | |||
* certain quest log entries while exploring the Red Dimension became more accurate (Act VII) | |||
* new paths defined for enemies in the Red Dimension (Act VII) | |||
* mistakenly absent Hell Knights re-introduced into the Red Dimension (Act VII) | |||
* fixed a bug with certain monsters lacking proper names, e.g. part of Hell Legates (Act VII) | |||
* superjump effect of Airwalker Potion was reduced (with terrain adjusted accordingly) in order to make jumping over lava in the Red Dimension more predictable (Act VII) | |||
* fixed a bug with gigantic statues in the Red Dimension changing size while seen from the distance (Act VII) | |||
* fixed a bug with the Essence appearing on the pedestal after killing Belial instead of the activated Orb (Act VII) | |||
* fixed a bug that made it possible to reach Outer Teleport area after killing Belial without confronting Baal (Act VII) | |||
* fixed a bug that allowed entering Ivan's Cellar prior to accepting Dano'endil's quest ('Soul Music') | |||
* fixed a bug with wrong message showing after approaching a mysterious painting in the Art Gallery ('An Art Critic') | |||
* messages shown after 'beautifying' each Zotmar's portait were made more specific to facilitate keeping track on the process ('An Art Critic') | |||
* fixed a bug with the broken door to previously unreachable apartment above the Butcher's Shop ('The Great Architect's Riddle') | |||
* fixed a bug with Great Architect's Amulet not appearing inside his Tomb ('The Great Architect's Riddle') | |||
* fixed a bug with wrong Reputation bonus after solving Aiguonil's mystery ('The Great Architect's Riddle') | |||
* fixed a bug with certain mobs around Mothark Shrine standing in water and reappearing so afer the Feast ('The Feast of Founding') | |||
* fixed a bug that allowed entering the lighthouse in Freehaven before or after the Feast ('The Feast of Founding') | |||
* effects granted by all jewelry rebalanced (e.g. expert side adventure medal for each faction now grants 75% attribute increase) | |||
* mistakenly omitted variants of female Elven nobles re-introduced to Shadinar (Act II and beyond) | |||
* corrupted High Priests Baelir and Mustalir now wear proper robes ('Gods and Demons') | |||
* adjusted body animations, facial expressions and custom cameras for certain NPC dialogues in Shadinar (Act II) | |||
==References== | ==References== | ||
* <ref>https://steamcommunity.com/app/7520/discussions/0/1755771979506888125/?ctp=13</ref> Raidor [dph] (Developer) official update thread on Steam. | |||
<references /> | <references /> | ||
[[Category:Shattered Embrace News]] | |||
[[Category:News | [[Category:Shattered Embrace Gameplay Elements]] | ||
[[Category: | |||
[[Category:Two Worlds II Version Differences]] | [[Category:Two Worlds II Version Differences]] | ||
[[Category:Two Worlds II Meta Content]] |
Latest revision as of 09:49, December 8, 2023
These Shattered Embrace patches and updates were applied to the DLC post-release. This is part of a series of pages on Two Worlds II Version Differences.
Official Bug Thread for Shattered Embrace[edit | edit source]
Small Update[edit | edit source]
- Dec 18 evening:
- fixed a bug with particle effect missing on Ragnar's body parts being merged ('Hard as a Rock')
- fixed a bug with missing icons for some pieces of starting equipment for Mage class
- fixed a bug causing some Tenebrae Deacon's equipment pieces to look similar to Tenebrae Acolyte's pieces
- fixed a bug with swapped icons of some equipment pieces of two Tenebrae-themed equipment sets
- fixed a bug while entering the Assembly Room in the Ingot Ward Foundry ('The Ancestral Sword')
- fixed a bug preventing Midworld Giant and Midworld Trolls from being looted
Update V2.07.2[edit | edit source]
- December 18th 2019
- Sound in most cutscenes fixed (4 of 69 pending)
- rebalanced amount of XP and Auras gained for all quests
- adjustments in monsters levels and immunities
- corrections in weather system placement
- fixed missing text in quest log for several gameplay sections (Acts I, II, VIII; 'The Right to Arm Bears')
- fixed missing text in German and Polish localization
- fixed a bug with certain types of monsters missing from Sharrean Forest, Outworld and the Red Dimension (e.g. Ents, Midworld Trolls, Hell Monks)
- fixed a bug with mage's starting boots not displaying properly
- fixed a bug with missing in-game achievements names
- fixed a bug with malfunctioning door to Dalnir's Villa and Perakir's House (Act II)
- fixed a bug with Dar Pha's Room being open after solving Finglor's case (Act III)
- fixed a bug with Finglor's Gate portal effect not showing properly after game completion (Act VIII)
- fixed a bug preventing from snitching the Dwarves to the Elves, or helping them effectively ('Dwarven Escape')
- fixed a bug while entering the Crypt below the Temple of Yatholen ('Gods and Demons')
- fixed a bug with gaining all Hulud-related XP prior to reporting back to Gorana ('The Orc and the Worm')
- fixed a bug with quest log directing to Dar Pha's Room for Elven cosmetics, instead of the Hero's Room ('A Holy Figurine’)
- subtitles in most cutscenes fixed (6 of 69 pending)
- chest fixes throughout levels, dungeons and interiors
- updates and corrections in reported clipping-related issues
- NPC behavior updates and additions in reported locations
- icon fixes for several items
- corrected paths for mobs on various maps
- dice game location updates
- guard location corrections
- physics corrections for certain models
- fixed a bug with improper positioning of the inactive Ingot Ward in Qual'atar Canyons prior to the cave-in (Act I)
- fixed a bug that allowed entering Averian River Source area in Qual'atar Canyons without blowing up the first CPU (Act I)
- fixed a bug with Orcish blood-related schematics missing from Finglor's Workshop (Act II)
- fixed a bug with Sergeant Kestaril not teleporting into his office after visiting Ivan (Act III)
- fixed a bug with improper positioning of Grim Grimdahl and the Golden Horn ('A Holy Figurine')
- fixed a bug with Polly being automatically picked up from the wardrobe in the Armory too early ('The Ancestral Sword')
- fixed a bug with Agenir offering Polly-related quest prior to visiting Mendel for the first time ('Now You See Me Now You Squawk')
- fixed a bug with Dano'endil replacing Shaer'voedain only after visiting Mendel ('Soul Music')
- fixed a bug with Mendel not reappearing in Freehaven after reuniting with Polly if she was left inside a barrel in the Treasury ('Weapons of the Old, Part 1')
Shattered Embrace V 2.07.3[edit | edit source]
- February 12 2020.
- 7 new cutscenes added
- fixed all cutscene sounds and lipsync
- fixed Intro Asyncs and subtitles timing (in the German subtitles timing is not fixed)
- fixed a bug that allowed entering the Foundry prior to obtaining the key from Shagir (Act II)
- fixed a bug with Ulzag's Villa interior being explorable prior to confronting Finglor (Act II)
- fixed a bug with partially misleading messages while unlocking the Gates of Marksmen and Battlemages (Act II)
- fixed a bug preventing Gates of Marksmen and Battlemages from being unlocked after subsequent Clearance Token upgrades (Act III)
- fixed a bug with unpassable door to Finglor's Workshop supposedly allowing to reach the Assembly Room ('Family Jewels')
- fixed a bug that allowed entering the Sunken City prior to talking to Orias (Act III)
- new paths defined for enemies in Gromshar Ruins (Act IV)
- fixed a bug allowing to leave Gromshar through the southern gate before meeting Orias on the central plaza (Act IV)
- mistakenly absent Forest Serfs re-introduced into Sharrean Forest (Act V)
- new paths defined for enemies in Sharrean Forest (Act V)
- previously corrupted minimaps in Outworld now display properly (Act VI)
- certain quest log entries while exploring the Red Dimension became more accurate (Act VII)
- new paths defined for enemies in the Red Dimension (Act VII)
- mistakenly absent Hell Knights re-introduced into the Red Dimension (Act VII)
- fixed a bug with certain monsters lacking proper names, e.g. part of Hell Legates (Act VII)
- superjump effect of Airwalker Potion was reduced (with terrain adjusted accordingly) in order to make jumping over lava in the Red Dimension more predictable (Act VII)
- fixed a bug with gigantic statues in the Red Dimension changing size while seen from the distance (Act VII)
- fixed a bug with the Essence appearing on the pedestal after killing Belial instead of the activated Orb (Act VII)
- fixed a bug that made it possible to reach Outer Teleport area after killing Belial without confronting Baal (Act VII)
- fixed a bug that allowed entering Ivan's Cellar prior to accepting Dano'endil's quest ('Soul Music')
- fixed a bug with wrong message showing after approaching a mysterious painting in the Art Gallery ('An Art Critic')
- messages shown after 'beautifying' each Zotmar's portait were made more specific to facilitate keeping track on the process ('An Art Critic')
- fixed a bug with the broken door to previously unreachable apartment above the Butcher's Shop ('The Great Architect's Riddle')
- fixed a bug with Great Architect's Amulet not appearing inside his Tomb ('The Great Architect's Riddle')
- fixed a bug with wrong Reputation bonus after solving Aiguonil's mystery ('The Great Architect's Riddle')
- fixed a bug with certain mobs around Mothark Shrine standing in water and reappearing so afer the Feast ('The Feast of Founding')
- fixed a bug that allowed entering the lighthouse in Freehaven before or after the Feast ('The Feast of Founding')
- effects granted by all jewelry rebalanced (e.g. expert side adventure medal for each faction now grants 75% attribute increase)
- mistakenly omitted variants of female Elven nobles re-introduced to Shadinar (Act II and beyond)
- corrupted High Priests Baelir and Mustalir now wear proper robes ('Gods and Demons')
- adjusted body animations, facial expressions and custom cameras for certain NPC dialogues in Shadinar (Act II)
References[edit | edit source]
- [1] Raidor [dph] (Developer) official update thread on Steam.