Shattered Embrace:Patches and Updates

The Two Worlds Wiki - Documenting Two Worlds since 2008.
Jump to navigation Jump to search

These Shattered Embrace patches and updates were applied to the DLC post-release. This is part of a series of pages on Two Worlds II Version Differences.

Official Bug Thread for Shattered Embrace[edit | edit source]

Small Update[edit | edit source]

Dec 18 evening:
  • fixed a bug with particle effect missing on Ragnar's body parts being merged ('Hard as a Rock')
  • fixed a bug with missing icons for some pieces of starting equipment for Mage class
  • fixed a bug causing some Tenebrae Deacon's equipment pieces to look similar to Tenebrae Acolyte's pieces
  • fixed a bug with swapped icons of some equipment pieces of two Tenebrae-themed equipment sets
  • fixed a bug while entering the Assembly Room in the Ingot Ward Foundry ('The Ancestral Sword')
  • fixed a bug preventing Midworld Giant and Midworld Trolls from being looted

Update V2.07.2[edit | edit source]

December 18th 2019
  • Sound in most cutscenes fixed (4 of 69 pending)
  • rebalanced amount of XP and Auras gained for all quests
  • adjustments in monsters levels and immunities
  • corrections in weather system placement
  • fixed missing text in quest log for several gameplay sections (Acts I, II, VIII; 'The Right to Arm Bears')
  • fixed missing text in German and Polish localization
  • fixed a bug with certain types of monsters missing from Sharrean Forest, Outworld and the Red Dimension (e.g. Ents, Midworld Trolls, Hell Monks)
  • fixed a bug with mage's starting boots not displaying properly
  • fixed a bug with missing in-game achievements names
  • fixed a bug with malfunctioning door to Dalnir's Villa and Perakir's House (Act II)
  • fixed a bug with Dar Pha's Room being open after solving Finglor's case (Act III)
  • fixed a bug with Finglor's Gate portal effect not showing properly after game completion (Act VIII)
  • fixed a bug preventing from snitching the Dwarves to the Elves, or helping them effectively ('Dwarven Escape')
  • fixed a bug while entering the Crypt below the Temple of Yatholen ('Gods and Demons')
  • fixed a bug with gaining all Hulud-related XP prior to reporting back to Gorana ('The Orc and the Worm')
  • fixed a bug with quest log directing to Dar Pha's Room for Elven cosmetics, instead of the Hero's Room ('A Holy Figurine’)
  • subtitles in most cutscenes fixed (6 of 69 pending)
  • chest fixes throughout levels, dungeons and interiors
  • updates and corrections in reported clipping-related issues
  • NPC behavior updates and additions in reported locations
  • icon fixes for several items
  • corrected paths for mobs on various maps
  • dice game location updates
  • guard location corrections
  • physics corrections for certain models
  • fixed a bug with improper positioning of the inactive Ingot Ward in Qual'atar Canyons prior to the cave-in (Act I)
  • fixed a bug that allowed entering Averian River Source area in Qual'atar Canyons without blowing up the first CPU (Act I)
  • fixed a bug with Orcish blood-related schematics missing from Finglor's Workshop (Act II)
  • fixed a bug with Sergeant Kestaril not teleporting into his office after visiting Ivan (Act III)
  • fixed a bug with improper positioning of Grim Grimdahl and the Golden Horn ('A Holy Figurine')
  • fixed a bug with Polly being automatically picked up from the wardrobe in the Armory too early ('The Ancestral Sword')
  • fixed a bug with Agenir offering Polly-related quest prior to visiting Mendel for the first time ('Now You See Me Now You Squawk')
  • fixed a bug with Dano'endil replacing Shaer'voedain only after visiting Mendel ('Soul Music')
  • fixed a bug with Mendel not reappearing in Freehaven after reuniting with Polly if she was left inside a barrel in the Treasury ('Weapons of the Old, Part 1')

Shattered Embrace V 2.07.3[edit | edit source]

February 12 2020.
  • 7 new cutscenes added
  • fixed all cutscene sounds and lipsync
  • fixed Intro Asyncs and subtitles timing (in the German subtitles timing is not fixed)
  • fixed a bug that allowed entering the Foundry prior to obtaining the key from Shagir (Act II)
  • fixed a bug with Ulzag's Villa interior being explorable prior to confronting Finglor (Act II)
  • fixed a bug with partially misleading messages while unlocking the Gates of Marksmen and Battlemages (Act II)
  • fixed a bug preventing Gates of Marksmen and Battlemages from being unlocked after subsequent Clearance Token upgrades (Act III)
  • fixed a bug with unpassable door to Finglor's Workshop supposedly allowing to reach the Assembly Room ('Family Jewels')
  • fixed a bug that allowed entering the Sunken City prior to talking to Orias (Act III)
  • new paths defined for enemies in Gromshar Ruins (Act IV)
  • fixed a bug allowing to leave Gromshar through the southern gate before meeting Orias on the central plaza (Act IV)
  • mistakenly absent Forest Serfs re-introduced into Sharrean Forest (Act V)
  • new paths defined for enemies in Sharrean Forest (Act V)
  • previously corrupted minimaps in Outworld now display properly (Act VI)
  • certain quest log entries while exploring the Red Dimension became more accurate (Act VII)
  • new paths defined for enemies in the Red Dimension (Act VII)
  • mistakenly absent Hell Knights re-introduced into the Red Dimension (Act VII)
  • fixed a bug with certain monsters lacking proper names, e.g. part of Hell Legates (Act VII)
  • superjump effect of Airwalker Potion was reduced (with terrain adjusted accordingly) in order to make jumping over lava in the Red Dimension more predictable (Act VII)
  • fixed a bug with gigantic statues in the Red Dimension changing size while seen from the distance (Act VII)
  • fixed a bug with the Essence appearing on the pedestal after killing Belial instead of the activated Orb (Act VII)
  • fixed a bug that made it possible to reach Outer Teleport area after killing Belial without confronting Baal (Act VII)
  • fixed a bug that allowed entering Ivan's Cellar prior to accepting Dano'endil's quest ('Soul Music')
  • fixed a bug with wrong message showing after approaching a mysterious painting in the Art Gallery ('An Art Critic')
  • messages shown after 'beautifying' each Zotmar's portait were made more specific to facilitate keeping track on the process ('An Art Critic')
  • fixed a bug with the broken door to previously unreachable apartment above the Butcher's Shop ('The Great Architect's Riddle')
  • fixed a bug with Great Architect's Amulet not appearing inside his Tomb ('The Great Architect's Riddle')
  • fixed a bug with wrong Reputation bonus after solving Aiguonil's mystery ('The Great Architect's Riddle')
  • fixed a bug with certain mobs around Mothark Shrine standing in water and reappearing so afer the Feast ('The Feast of Founding')
  • fixed a bug that allowed entering the lighthouse in Freehaven before or after the Feast ('The Feast of Founding')
  • effects granted by all jewelry rebalanced (e.g. expert side adventure medal for each faction now grants 75% attribute increase)
  • mistakenly omitted variants of female Elven nobles re-introduced to Shadinar (Act II and beyond)
  • corrupted High Priests Baelir and Mustalir now wear proper robes ('Gods and Demons')
  • adjusted body animations, facial expressions and custom cameras for certain NPC dialogues in Shadinar (Act II)

References[edit | edit source]

  • [1] Raidor [dph] (Developer) official update thread on Steam.