Draft:Two Worlds II:Air Magic: Difference between revisions

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{{Two Worlds II Draft}}
[[File:Airlifecard.png|thumb|Life Card]][[File:Airlightningcard.png|thumb|Lightning Card]][[File:Airaircard.png|thumb|Air Card]]The following cards can be used to add spells to your [[Two Worlds II Spellbook]].
[[File:Airlifecard.png|thumb|Life Card]][[File:Airlightningcard.png|thumb|Lightning Card]][[File:Airaircard.png|thumb|Air Card]]The following cards can be used to add spells to your [[Two Worlds II Spellbook]].
* Heal: Life(1) + Enchant(1)
* Heal: Life(1) + Enchant(1)
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* Phoenix: Enchant, Life(n), Damage, Protect, Time (60s Buff, Rez with n*10% HP)
* Phoenix: Enchant, Life(n), Damage, Protect, Time (60s Buff, Rez with n*10% HP)


[[Category:Two Worlds II Magic| ]]
[[Category:Two Worlds II Air Magic]]
[[Category:Air Magic]]
[[Category:Magic]]

Latest revision as of 09:52, December 8, 2023

Life Card
Lightning Card
Air Card

The following cards can be used to add spells to your Two Worlds II Spellbook.

  • Heal: Life(1) + Enchant(1)
  • Invisibility: Air(1) + Enchant(1) + Time(1)
  • Phoenix: Enchant, Life(n), Damage, Protect, Time (60s Buff, Rez with n*10% HP)