Draft:Two Worlds II:Persistent Guards: Difference between revisions

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{{Two Worlds II Draft}}
Start: Mercenary Bounty Board outside of Hatmandor
Start: Mercenary Bounty Board outside of Hatmandor


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This mission is straightforward. Take the quest, go to the quest spot, and kill the 3 guards (melee, archer, and mage) in the camp. Note that, since these guards are skeletons, they'll have resistances similar to that of Necris.
This mission is straightforward. Take the quest, go to the quest spot, and kill the 3 guards (melee, archer, and mage) in the camp. Note that, since these guards are skeletons, they'll have resistances similar to that of Necris.
==References==
<references />
{{Two Worlds 2 Wiki Imported Pages}}
[[Category:Two Worlds II Quest]]

Latest revision as of 14:56, December 10, 2023

Start: Mercenary Bounty Board outside of Hatmandor

Finish: Quest Location

This mission is straightforward. Take the quest, go to the quest spot, and kill the 3 guards (melee, archer, and mage) in the camp. Note that, since these guards are skeletons, they'll have resistances similar to that of Necris.

References[edit | edit source]

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