Draft:Two Worlds II:Persistent Guards
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Persistent Guards" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Start: Mercenary Bounty Board outside of Hatmandor
Finish: Quest Location
This mission is straightforward. Take the quest, go to the quest spot, and kill the 3 guards (melee, archer, and mage) in the camp. Note that, since these guards are skeletons, they'll have resistances similar to that of Necris.
References[edit | edit source]
Part of this page's history has been imported from the Two Worlds 2 Wiki. To preserve the history of the community's work on the Two Worlds 2 Wiki, all articles and their histories were imported, regardless of their quality or lack of. The Wiki Revitalization Project began on February 24, 2021 to create a proper wiki for Two Worlds enthusiasts, fans, and new players to the series.
For a full list of imported pages, see: Pages with histories imported from the Two Worlds 2 Wiki. |