Two Worlds:Necromancer's Hut F2: Difference between revisions
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(Created page with "{{Two Worlds Location Infobox | name = Necromancer's Hut | Image = | Size = 350 | Type = Human Settlement | Region = {{TwoWorlds|Thalmont}} | Resident(s) = {{TwoWorlds|Orm Varagor}} | Merchant(s) = None | Skill Teacher(s) = None | Soul Patcher = None | Quest Giver = Orm Varagor | Teleport Station = None | Maliel Shrine = No | Magic Shrine = No | Map Coordinates...") |
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{{Two Worlds Location Infobox | {{Two Worlds Location Infobox | ||
| name = Necromancer's Hut | | name = Necromancer's Hut | ||
| Image = | | Image = Two Worlds - Necromancer's Hut F2.png | ||
| Size = 350 | | Size = 350 | ||
| Type = Human Settlement | | Type = Human Settlement | ||
Line 17: | Line 17: | ||
}} | }} | ||
The '''Necromancer's Hut''' is an unmarked location, and the home of {{TwoWorlds|Basil Tylar}} in ''{{Meta| | The '''Necromancer's Hut''' is an unmarked location, and the home of {{TwoWorlds|Basil Tylar}} in ''{{Meta|Two Worlds}}''. | ||
When the player returns from ??? after helping the Necromancer, {{TwoWorlds|Komar Ramza}} will be standing outside, investigating the Necromancer who was attempting to harm {{TwoWorlds|Lord Skeldon}}. The player can freely pick the lock to his house and use it as a player home. | When the player returns from ??? after helping the Necromancer, {{TwoWorlds|Komar Ramza}} will be standing outside, investigating the Necromancer who was attempting to harm {{TwoWorlds|Lord Skeldon}}. The player can freely pick the lock to his house and use it as a player home. | ||
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* {{TwoWorlds|Black Magic}} | * {{TwoWorlds|Black Magic}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Two Worlds - Necromancer's Hut F2.png | Necromancer's Hut. | |||
Two Worlds - Necromancer's Hut F2 Map.jpg | Map. | |||
</gallery> | </gallery> | ||
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Latest revision as of 08:02, January 4, 2025
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The Necromancer's Hut is an unmarked location, and the home of Basil Tylar in Two Worlds.
When the player returns from ??? after helping the Necromancer, Komar Ramza will be standing outside, investigating the Necromancer who was attempting to harm Lord Skeldon. The player can freely pick the lock to his house and use it as a player home.
Quest[edit | edit source]
Gallery[edit | edit source]
In Other Languages[edit | edit source]
Language | Name | ||
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English | UK![]() |
Necromancer's Hut |