Two Worlds:Gor Gammar
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Gor Gammar is a massive Orc city, the southernmost of Antaloor in Two Worlds. The land is arid, littered with lava pits and Lava Dragons. The sky in the region is red and orange. It's the location of the Fire Element needed for the main quest.
Entry[edit | edit source]
There are three main entry points to Gor Gammar prior to activating the Teleporter;
- Walking directly up to the gate, and entering through the front door.
- Entry through the Path of the Doomed, located on the right side of the castle.
- Equipping the Orc Camouflage Armor.
Entering into the city without the Orc Camouflage Armor will result in The Hero being swarmed by orcs, leading to a blood bath, or the player having to dip, dive, and dodge past all of the Orcs.
The Orc Camouflage Armor method is much easier, as the player will be treated as a fellow Orc; however, this will not net the player experience or loot.
If players aim for the Air Element first, it's possible to do a few quests for the Necromancer Asmohar in the Dead Forest. Asmohar will give the player a Bomb that will destroy every Orc in the city.
In Other Languages[edit | edit source]
Language | Name | ||
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English | UK![]() |
Gor Gammar |
See Also[edit | edit source]
References[edit | edit source]
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