Draft:Two Worlds II:Air Magic: Difference between revisions
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*Heal: Life(1) + Enchant(1) | *Heal: Life(1) + Enchant(1) | ||
*Invisibility: Air(1) + Enchant(1) + Time(1) | *Invisibility: Air(1) + Enchant(1) + Time(1) | ||
*Phoenix: Enchant, Life(n), Damage, Protect, Time (60s Buff, Rez with n*10% HP) | |||
[[Category:Two Worlds II Magic| ]] | [[Category:Two Worlds II Magic| ]] | ||
[[Category:Air Magic]] | [[Category:Air Magic]] |
Revision as of 14:34, March 1, 2011
The following cards can be used to add spells to your Two Worlds II Spellbook.
- Heal: Life(1) + Enchant(1)
- Invisibility: Air(1) + Enchant(1) + Time(1)
- Phoenix: Enchant, Life(n), Damage, Protect, Time (60s Buff, Rez with n*10% HP)