Shattered Embrace:Patches and Updates
These Patches and Updates were applied to the game post-release. This is part of a series of pages on Two Worlds II Version Differences.
Official Bug Thread for Shattered Embrace
Shattered Embrace V 2.07.3 is available now. (February 12th 2020, you can see version on right buttom of the screen)
- 7 new cutscenes added - fixed all cutscene sounds and lipsync - fixed Intro Asyncs and subtitles timing (in the German subtitles timing is not fixed) - fixed a bug that allowed entering the Foundry prior to obtaining the key from Shagir (Act II) - fixed a bug with Ulzag's Villa interior being explorable prior to confronting Finglor (Act II) - fixed a bug with partially misleading messages while unlocking the Gates of Marksmen and Battlemages (Act II) - fixed a bug preventing Gates of Marksmen and Battlemages from being unlocked after subsequent Clearance Token upgrades (Act III) - fixed a bug with unpassable door to Finglor's Workshop supposedly allowing to reach the Assembly Room ('Family Jewels') - fixed a bug that allowed entering the Sunken City prior to talking to Orias (Act III) - new paths defined for enemies in Gromshar Ruins (Act IV) - fixed a bug allowing to leave Gromshar through the southern gate before meeting Orias on the central plaza (Act IV) - mistakenly absent Forest Serfs re-introduced into Sharrean Forest (Act V) - new paths defined for enemies in Sharrean Forest (Act V) - previously corrupted minimaps in Outworld now display properly (Act VI) - certain quest log entries while exploring the Red Dimension became more accurate (Act VII) - new paths defined for enemies in the Red Dimension (Act VII) - mistakenly absent Hell Knights re-introduced into the Red Dimension (Act VII) - fixed a bug with certain monsters lacking proper names, e.g. part of Hell Legates (Act VII) - superjump effect of Airwalker Potion was reduced (with terrain adjusted accordingly) in order to make jumping over lava in the Red Dimension more predictable (Act VII) - fixed a bug with gigantic statues in the Red Dimension changing size while seen from the distance (Act VII) - fixed a bug with the Essence appearing on the pedestal after killing Belial instead of the activated Orb (Act VII) - fixed a bug that made it possible to reach Outer Teleport area after killing Belial without confronting Baal (Act VII) - fixed a bug that allowed entering Ivan's Cellar prior to accepting Dano'endil's quest ('Soul Music') - fixed a bug with wrong message showing after approaching a mysterious painting in the Art Gallery ('An Art Critic') - messages shown after 'beautifying' each Zotmar's portait were made more specific to facilitate keeping track on the process ('An Art Critic') - fixed a bug with the broken door to previously unreachable apartment above the Butcher's Shop ('The Great Architect's Riddle') - fixed a bug with Great Architect's Amulet not appearing inside his Tomb ('The Great Architect's Riddle') - fixed a bug with wrong Reputation bonus after solving Aiguonil's mystery ('The Great Architect's Riddle') - fixed a bug with certain mobs around Mothark Shrine standing in water and reappearing so afer the Feast ('The Feast of Founding') - fixed a bug that allowed entering the lighthouse in Freehaven before or after the Feast ('The Feast of Founding') - effects granted by all jewelry rebalanced (e.g. expert side adventure medal for each faction now grants 75% attribute increase) - mistakenly omitted variants of female Elven nobles re-introduced to Shadinar (Act II and beyond) - corrupted High Priests Baelir and Mustalir now wear proper robes ('Gods and Demons') adjusted body animations, facial expressions and custom cameras for certain NPC dialogues in Shadinar (Act II)
Update Status V2.07.2 - December 18th 2019:
- Sound in most cutscenes fixed (4 of 69 pending) - rebalanced amount of XP and Auras gained for all quests - adjustments in monsters levels and immunities - corrections in weather system placement - fixed missing text in quest log for several gameplay sections (Acts I, II, VIII; 'The Right to Arm Bears') - fixed missing text in German and Polish localization - fixed a bug with certain types of monsters missing from Sharrean Forest, Outworld and the Red Dimension (e.g. Ents, Midworld Trolls, Hell Monks) - fixed a bug with mage's starting boots not displaying properly - fixed a bug with missing in-game achievements names - fixed a bug with malfunctioning door to Dalnir's Villa and Perakir's House (Act II) - fixed a bug with Dar Pha's Room being open after solving Finglor's case (Act III) - fixed a bug with Finglor's Gate portal effect not showing properly after game completion (Act VIII) - fixed a bug preventing from snitching the Dwarves to the Elves, or helping them effectively ('Dwarven Escape') - fixed a bug while entering the Crypt below the Temple of Yatholen ('Gods and Demons') - fixed a bug with gaining all Hulud-related XP prior to reporting back to Gorana ('The Orc and the Worm') - fixed a bug with quest log directing to Dar Pha's Room for Elven cosmetics, instead of the Hero's Room ('A Holy Figurine’) - subtitles in most cutscenes fixed (6 of 69 pending) - chest fixes throughout levels, dungeons and interiors - updates and corrections in reported clipping-related issues - NPC behavior updates and additions in reported locations - icon fixes for several items - corrected paths for mobs on various maps - dice game location updates - guard location corrections - physics corrections for certain models - fixed a bug with improper positioning of the inactive Ingot Ward in Qual'atar Canyons prior to the cave-in (Act I) - fixed a bug that allowed entering Averian River Source area in Qual'atar Canyons without blowing up the first CPU (Act I) - fixed a bug with Orcish blood-related schematics missing from Finglor's Workshop (Act II) - fixed a bug with Sergeant Kestaril not teleporting into his office after visiting Ivan (Act III) - fixed a bug with improper positioning of Grim Grimdahl and the Golden Horn ('A Holy Figurine') - fixed a bug with Polly being automatically picked up from the wardrobe in the Armory too early ('The Ancestral Sword') - fixed a bug with Agenir offering Polly-related quest prior to visiting Mendel for the first time ('Now You See Me Now You Squawk') - fixed a bug with Dano'endil replacing Shaer'voedain only after visiting Mendel ('Soul Music') - fixed a bug with Mendel not reappearing in Freehaven after reuniting with Polly if she was left inside a barrel in the Treasury ('Weapons of the Old, Part 1')
Small Update Dec 18th evening:
fixed a bug with particle effect missing on Ragnar's body parts being merged ('Hard as a Rock') fixed a bug with missing icons for some pieces of starting equipment for Mage class fixed a bug causing some Tenebrae Deacon's equipment pieces to look similar to Tenebrae Acolyte's pieces fixed a bug with swapped icons of some equipment pieces of two Tenebrae-themed equipment sets fixed a bug while entering the Assembly Room in the Ingot Ward Foundry ('The Ancestral Sword') fixed a bug preventing Midworld Giant and Midworld Trolls from being looted