Draft:Two Worlds II:Water Mastery
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This article is a Two Worlds II draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds II:Water Mastery" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Water Mastery is the Art of controlling Water with magic in Two Worlds II.
The three basic effects of Water Mastery are Psyche, Ice and Water.
Depending on the combination of spellcards, Water spells can deal Frost damage, increase physical damage dealt, confuse enemies, blind enemies with fog and hurl objects.