Draft:Two Worlds:Gem
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This article is a Two Worlds draft.
Articles are created and sometimes moved to the Draft namespace for numerous reasons. "Two Worlds:Gem" needs to be either updated to fit the current Manual of Style or lacks relevant information and content. |
Gems provide bonuses to specific types of damage found on weapons and armours.
- Add 10% Fire Damage
- Add 20% Fire Damage
- Add 50% Fire Damage
- Add 10% Spirit Damage
- Add 20% Spirit Damage
- Add 50% Spirit Damage
- Add 10% Lightning Damage
- Add 20% Lightning Damage
- Add 50% Lightning Damage
- Add 10% Poison Damage
- Add 20% Poison Damage
- Add 50% Poison Damage
- Add 10% Cold Damage
- Add 20% Cold Damage
- Add 50% Cold Damage