Two Worlds:Patches and Updates
Revision as of 17:39, September 26, 2021 by imported>Korra II A Royal (→References)
These Patches and Updates were applied to the game post-release. This is part of a series of pages on Two Worlds Version Differences.
Windows
Version 1.5
Version 1.6
Patch 1.6 contains new changed scripts and parameters.[1] For the original version, see: Patch 1.6 Notes. In an interview with CRPG.RU, Miroslaw Dymek claimed that Tainted Blood (DLC) came with patch 1.6, the one that "enhanced the balancing".[2][3]
Scripts
In patch 1.6 more than half of all EarthC scripts, files were changed less or more.
Parameters
Defines: new row 501 SoundPack: F61-G61 SoundPacksSet: new rows 130-133 BasicUnits: V34-V47 Units: AC65-AC67, T98 Heros: in rows 68 73 81 86 96 101 110 115 some columns between CI-EC has been changed but weren't marked ShopUnits: AD10 BasicUnitAnimations: S15 UnitAnimations: CG7-CJ36 Missiles: AN51, AG52, AG54, AG55 MagicCard: AC79 Dynamics: new rows 141-142, 295-298, H188 PotionArtefacts: AQ91, AV91 Passives: new rows 498-504 Containers: rows under column AI Markers: new rows 163-167 CommonGameParams: AR5-AU5, AZ5-BA5, L50, L51
1.6 Network
Scripts for network were changed
Version 1.7
Version 1.7b
Version 1.7b came with Curse of Souls.
Xbox 360
The first Xbox 360 patch was said to be in the works on August 27, 2007 and would take at least 2 weeks to go through the review process.[4]
References
- ↑ Two Worlds modkit patch notes from October 30, 2007
- ↑ http://web.archive.org/web/20080501220730/http://www.insidetwoworlds.com/showthread.php?t=29395
- ↑ http://web.archive.org/web/20080501143630/http://www.crpg.ru/sections.php?op=viewarticle&artid=2290
- ↑ http://web.archive.org/web/20071011163057/http:///showthread.php?t=27717